Teras Kasi Archive
Thread: Read the FAQ's and still have questions
The_Origional_Frills wrote:
Just came back after playing for about 4 months, the registration date to the left should tell ya how long ago that was lol.
My template now is all over the place and I can't figure out what the hell to do.
Master Brawler
Master Swords
TKA 1-3-2-1
Scout 4-0-4-0
Marksman 0-0-0-4
The marksman will be first to go, I only have it for the +25 ranged def, and +10 melee def.
The scout is for terrain nav, and to make cash chopping up critters.
Thinking the final template would be MTKA, MS, and MB, leaving 47 points left over. I was pondering some healing, but wondering if I should keep some scout and marks for defense.
I got some colthes I found on a vendor that add some to defense and to unarmed attacks, that have sockets, but being poor I can't do a whole lot with that yet. I saw there was a +25 cap to what you can add, is that per piece or for the whole suit, and am I screwing myself because I'd be overcapping the total caps?
I heard about people using styles from different melee lines with unarmed weapons, does it work? Just seems odd to be using a style designed for a sword with some brass knucks.
Thanks for the help, I'll prolly have more questions later when I finish the coffee
Firstly I'm assuming your Combat Level is pretty low so I'd recommend getting 2 elite profs mastered to get it up to 80
Yes you can use any special move as long as the weapon you're holding is a melee weapon (weird I know)
Get rid of scout I'd say, you can buy clothes with good terrain neg stats these days, and marksman.
If you want to pve I'd say the brawler/tk/sword template is pretty sound and put the rest of the points into medic or something.
For pvp I'd suggest getting doc4000 for heals so that would leave you enough pts to master tk and swords. This will let you pve too since you can take/give a lot of damage and keep healing well too
I'm a bit rusty on CA stats but you can wear over the cap but only the first 25 pts will count.
Hope this helps a little, and if anyone else can shed some more light on this then please feel free to chip in
Bol hunting groups on Dantooine Mining Outpost seems to be the way to go (grinding xp)post CU..gone are the days of the 30k Mokk killing missions with great xp thrown in ![]()
/RIP MokkCashCows
Message Edited by Ten-96 on 08-11-2005 10:08 PM
dont need 2 elites for lvl 80.
i say drop marks cause 0100 cob gives you +500 defense, so +25 dont matter