Teras Kasi Archive
Thread: Melee Defense Stacking
no df stacking has been changed i think
my counter attack is still working like a charm
DamianlXl wrote:
I would like to make a TK-tank for pve. What I was thinking is TKM, M.Brawler and the defensive trees from Fencer/Swds/Pike. (Fencer 4-0-0-0, Swds 0-0-4-0, and Pike 0-0-4-0) I am assuming that as long as the bonus doesnt say "one-handed/two-handed/polearm" thenall thedodge/counter/block and defenseswill stack onto my unarmed abilities, however I have heard there is a cap to this.
Where should I cut it off exactly, or would i be better off just making CH or Doc as a backup profession?
thank you!
melee def, ranged def, dodge, counter attack, block all are capped at +125 and only function when you have the correct weapon equipped. Def vs states on the other hand don't have a hard cap and it doesn't matter what weapon you have equip'ed (same for range and melee def...they are weapon independant...but they have a cap).
Ok so lemmie see if i have this right:
dodge, block, and counter DO NOT stack (are weapon-dependant)
melee and ranged defense DOES stack but is capped at 125
defense vs intimidate/stun/blind/posturechange/dizzy/knockdown DOES stack (is this even useful for a pve player?)
What about dmg mitigation? Can those stack up between professions or is it like... you either have it or you dont?
How about alertness, combat equilibrium, and defense acuity?
DamianlXl wrote:
Ok so lemmie see if i have this right:
dodge, block, and counter DO NOT stack (are weapon-dependant) Correct
melee and ranged defense DOES stack but is capped at 125 Correct and is weapon independant.
defense vs intimidate/stun/blind/posturechange/dizzy/knockdown DOES stack (is this even useful for a pve player?) Correct and yes, MOBs do all these things
What about dmg mitigation? Can those stack up between professions or is it like... you either have it or you dont? How would you stack mitigation? like mitigation 1 and mitigate 3 = mitigation 4? If that is what you mean then no. If you mean can you have both melee mitigation and ranged mitigation through stacking..yes.
How about alertness, combat equilibrium, and defense acuity? Not sure about alertness or equilibrium, but defense acuity is a TKA only skill\defense, nothing for it to stack with.