Teras Kasi Archive

Thread: TKM, Doctor, Fencer...questions.

XeroHaven
Fri Apr 02, 2004 8:53 am
#1

Okay, I'm looking to be as self efficant as possible. I know when i get TKM, i will have a very good offense, but i know our mind is constantly targeted by riflemen. Now i know a good remedy to avoid that would be to get additional defenses from fencer, but lets face it, you cant avoid every attack out there. eventually i will be hit. I know doctor wont do anything for mind pools, but i do want to be able to buff/heal my action and health bars. So heres some questions.


I want some scout for the terrain negotiation, I want some good defenses, and the ability to buff and heal ontop of my TKM. so what should I do? I dont know too much about fencer, or what i would need to do in fencer in order to get those defenses i need.


Are there any TKM/Fencers out there that dont really need any medic abilities? How often are you hit. If you dont have some medic abilities, what would you recommend?


What about any TKM/Doctors? Do you find it nessessary to have any additional defenses above what TKM gives you?


If anyone can shed some light, perhaps even share their templates and tell me how well you fair, it would be greatly appreaciated.


My goal is to be near godly as possible in PvP, but i also want to be able to tank in PvE. Obviously buffs and things would all be considered, but i guess this is just another template question. So any answers would be helpful.


Thank yoU!
XeroHaven
Fri Apr 02, 2004 11:34 am
#2

bumpity bump
lurch277
Sat Apr 03, 2004 7:17 am
#3

I'm in middle of going from TKM/Doc to Fencer/Doc



if that helps


nicklaus


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