Teras Kasi Archive

Thread: power of close range

Tayse
Sun Sep 07, 2003 3:56 pm
#1

"its a trade off for the power of close range" this quote haunts my dreams! he is admiting that he things we should have great power at close range, but EVERYONE knows that it isnt true at all. how come they dont simply fix the running issues? i can be right next to someone in pvp and we can both be running and i cant even get a hit in..."target is to far away" why cant they simply fix this first? they keep bouncing around the simple issues and raising these other weird ones like /tank. stop thinking so hard devs! jsut fix the small stuff first! we arent strong in close combat, i run on top of my enemy in pvp and dont get to hit him, while he head shots me and kills me with one hit. *im a zabrak, with no mind pool hardly* ugh.
vortex4
Sun Sep 07, 2003 5:10 pm
#2

The problem is that their netcode really, really, really, really stinks. It will never be fixed. Period.
UdunMontoya
Mon Sep 08, 2003 2:47 am
#3

do it lol and make us look like the dude in stree fighter that had the longass arms...


Ona serious note that would be alot more fun
definitly wear armor in PVP and go talk to a local chef to negate the ham cost on UA hit 3 (no hamcost = chainable = death to opponent if there close of course)


Remember to be running when you start using UA hit 3 so you dont have to wait for the ridiculous animation lol.




::Udun Montoya
::Master Chef
::Ahazi :: Leader of TDA
::Location :: Naboo :: -5707 6819 :: NW of Theed

Cobok2002
Mon Sep 08, 2003 12:42 pm
#4

Possible fix to Target our of range. Increase normal hit range


8m for Brawler


10m Novice TKA


15m Master TKA


What do you think ?

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