Teras Kasi Archive
Thread: Expanding the use of VKs....
I have read these boards since day 1 and while most posts can be classified as "flogged to death" I have enjoyed the occasionalthread that presents a well thought out observation or idea that a TKA would like feedback on.
So i am not going to harp about the usual shortcoming of melee/tka's in general, but one i have yet to see on these boards.
As melee we can only do Kenetic Damage.
I have seen guns (loot) that have "poision" as it damage type. some guns have damage is considered "blast" which is different to normal blaster fire (not sure how thou) Some guns use heat/cold and some are really remarkable as they use electrity,acid and need i mention the coolness faction of the flamethrower (grr i am so temped to become a commando next!... oh well off topic).
Bottom line here is that there is loot and many options for ranged players that allow them to target an emenies weaknesses against certain damage types.
As melee and TKAs we do not get any options. I was attacked on Dathione by some lizard like creature and it had a 60% resisted to kenetic damage while most other stats where high and low. So the ranged players after the first near arse kicking were able to adjust and became more effective the next encounter.
So WHY can we not have VKs that do damage besides just Kentetic?
A VKs bladecoated in special chemicals could cause Poision damage.
A VKs blade coated in anticoaguants could have a high chance to cause the enemy to have a high lvl bleed.
with a little leap in logic (heck this is a Sci-FICTION based game) we could have melee weapons doing all sorts of differertdamage types.
To impliment this I suggest the following:
Utililze Smugglers - have them craft the chemicals or make the"underground" enhancements. These chemicals are nearly impossible to remove thus multiple VKs (melee of choice)are needed (makes melee weaponmaking more attractive to weaponsmiths) ....
and we get a few more options in battle.
Ok and thoughts my fellow TKAs?
Thank you,
Zhakrin
PS what prompted this post?..check the new friday addition where it talks about preparing to hunt on advanced worlds. The Dev tell you not to rely on one type of damage, but to bring multiple guns that do different damage types! This is a neccessity on the adv worlds!
The whole time i was thinking great advice to everyone NOT melee!