Teras Kasi Archive
Thread: Is this a good PvE template?
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jambino46
Fri Jul 23, 2004 8:55 am
#1
Hi, here is my template doctor0/4/4/0, TKM, scout 1/0/0/2, and artisan 0/0/3/0(to sell stims). i would like any feedback about this template whether or not it is good for buffing and fighting or if i should change it. Thanks
Little-Green-Guy
Fri Jul 23, 2004 10:00 am
#3
suggestion = get rid of artisan..use the skillpoints elsewhere..purchase large crates of buffs (selling buffs..is the best money in the game).
JontyD
Wed Aug 11, 2004 2:08 am
#4
I was wondering if this was a good PvE template kiling NS's
Master Swordsman
Master Brawler
Master RIfleman
Fencer 3000
IsraMorgen
Wed Aug 11, 2004 4:56 am
#5
you may want to throw in some medic skills... at least novice medic.
CaineStadd
Wed Aug 11, 2004 5:17 am
#6
Its a good PvE template yes. Especially with Master Rifleman and Master Swordsman...great for beating down the mind pool. But like he said, at least novice medic would help, so you could use stim B's.
Caine
Master Swordsman
Teras Kasi Master
Grinding Rifleman (0003)
NolaraTie
Thu Aug 12, 2004 10:39 pm
#7
Check this out. If you're in a guild that has alot of docs, and meds to keep you alive, then you dont need medic. This template shout tank you out pretty well, not to mention the stun defense is nutz. This is my current temp, and I do very well in pvp, as well as own pve.
Master Rifleman
Master Swordsman
Pistoleer 0040
Pikeman 0020
Ranged Support One ( to give you the aim ability. You'd be suprized at what aiming at a running imp can do to give you an advantage. )
I also have a second temp for all you melee junkies out there. This is a swordsman ultra uber tank temp. Keep in mind these temps are for the hardcore blood and gutz only types, that dont worry to much about being healed.
Master Swordsman
Fencer 4440
Teras Kasi 4300
Pistoleer 0040
That temp will get you so tanked no one will hit you, let alone do damage to you. Not saying these temps are the best ever created, or that takin medic is a bad thing. Just wanted to give you another couple options. Do the math on these temps, and I'm sure you'll see how awsome they really are. Also remember that no matter what temp you pick you will have a weakness, no one is perfect.
Morebeer
Fri Aug 13, 2004 1:44 pm
#8
most would say pve take this tree and that tree.. ive found sence ive master'd doc that nothing can stop me pve.. so master swords/master medic/master doc .. is just plain out awsome.. i can bust lev 75 imp mission's in about 3 mins (killin all the npc rebby's) just takes longer to kill the damn flag.. its alot of fun.. hope that helps..
Ironhorse1
Fri Aug 13, 2004 3:35 pm
#9
Take thier advice and get some medic skills. I have master swordsman and doc 0440 (did it for the self buffs), you will be glad you did it. No combat profession should be without it. It saved my butt when I went to dathmir to check out the NS's with thier force powers. I was knocked off my bike about 1700m away from the stronghold by two of them. They kept force choking me, but I was able to keep healing myself with my d stims. As fast as I was killing them, they kept respawning, I got back on my bike that was almost destroyed by them and took off.
frisbee_j
Fri Aug 13, 2004 5:18 pm
#10
Don't really need much more than novice medic, +25 wound treatment bio clothes and good stim Bs for PvE if you cap your melee and ranged defense.
Some things can give you pretty big bleeds especially nightsisters. Might be worth taking the meditate tree from TKM or 2-0-0-0 medic if your going to be fighting them.
Ap-na
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