Teras Kasi Archive
Thread: Regarding Unarmed Toughness and PvP
As a master TKA, the profession I fear MOST... is other master TKA's. Why? Because half the time I kill myself with HAM costs before I kill my opponent. At master, the unarmed toughness modifier drops damage to some 20%(correct me if I'm wrong), effectively negating the effectiveness of even vibroknuckle-less specialing.
Suggestion: Remove unarmed toughness' effect in PvP, or have it apply to ranged users too. Seriously, the only professions that it works against are the other ineffective melee'ers.
Well a TKA should fear anogher TKA the most... except for right now maybe a spaceport camper with 3 AT-STs if you are overt.
I haven't been able to find yet a concise defininton of toughness... what is toughness?
I can tell you what the problem is.
1) the devs nerfed ALL melee proffessions, as it is nobody who is a melee player stands a chance against anyone in a shooter class because they can 1, run and shoot, and 2, we all do like you and one hit kill ourselfs when we use knockdown or ayother special ability...except for meditate
2) any marksman skill doesn't drain as much from their ham pool to use their special ability as it does from ours, so not only can they run and shoot....but they can run and shoot(with afreaking rifle) and do mind shot(with a freaking rifle) and it does hardly any drain to their ham pools.
the answer:
the game was fine the way it was before the patch and it was hard enough as it was....they need to change the drain on the ham pools for ALL special skills in the melee class to be atleast 50 -75 % less than what they are now and they need tomake it more dificult for them to freaking shoot us when they are on the run and useing a rilfe...I can see if they are useing a pistole...but a rifle..come on...they have the same accuracy shooting us while running as the would if they were prone.....bs
Another TKA should be your big opponent.
And for the record, unarmed toughness is defense against unarmed.
If UA toughness is only against UA'd, then how do I shrug off blaster fire in comparrison to my ranged friends with similar stats that DON'T have UA toughness? I think this means that you have more defense while unarmed, because if I equip a gun while getting pelted by blasters-- I don't stay up long at all. I think we need some testing on this.
-P
Master Dancer/Novice TKA
High_on_bread wrote:
I know what it is. Basically it just decreases all MELEE damage you take. My point was that it makes it impossible to kill a TKA quickly enough to be worth the time.
It decreases ALL damage you take as long as you're unarmed at the time. ALL damage means ranged and melee, everything.
You're insane if you think removing it from PvP is going to make you last any longer whether you sue specials or not. You'll last half the time you do currently.
UA toughness is your toughness when you are unarmed. If I'm fighting something and taking 50 dmg a hit then switch to a sword, I take double the dmg I was because my toughness while using a sword is really low. TKA is, I believe, the toughest class in the game, it takes forever for us to drop in comparison to most other classes, including other melee.
Throw in armor and intimidate 2 and you're talking 30 dmg hits from a rancor, believe me, I've done it ![]()
Liriel Baenre
Ok, further to my reply above where I stated UA toughness reduces all damage, I just checked the tooltip that pops up when you check the skill in game. It does indeed state that it only reduces melee damage.
This is where the confusion is coming from, although I'm still pretty sure it lowers ranged damage as well. Gonna have to do a test to prove it either way.