Teras Kasi Archive
Thread: Stats for a tka
I wanted to know what states make up a good tka. Like for example strenght,action,focus and so on. I also want to know if certain spicise get bounuses to being TKA like the lizzard would kick the fishes butt if they both had the same exact stats like focus action and mind and strenght. Just b/c they are the lizard. In other words. Im a fish and i wanna be tka along side some crafting proffesons. I dont wanna be a big tanker, but i dont wann get tanked by another guy just b/c he is a lizard. So i i migrate my skills. Can i compeate?? thanks for your time! ![]()
First off, trandoshans have a distinct advantage in TKA. If you use kd's and lunges, you stand a chance, though.
My personal preference is the 775/600/700/775/300/300/1000/500/600 trandoshan combo. Works real well with enhance kits. My master doctor friend can get my first 6 stats to 2000-2500 and all my specials require no health or action, then. Always focus on mind if you plan to hunt with doctors.
I play a Twi'lek so....
I usually keep my Secondary stats as close to max as I can. Currently I am trying out 700 per HAM and max on all my secondary stats and going to see how that pans out. Any specials you use will cost less and you will regen more. My species stats cap quite low on some of the secondary stats so if you are playing one of the more burly species then this may not be as crucial.
Recently boughta nice set of Advanced Chitin and with the unarmed defense mod I tend to be hit for around 60-100 on higher melee creatures and is reduced to around 20-50ishwith the armor absorbs the hit.
I'bn Shaun(Reign) Scylla PA
Master Smuggler, Master Pistoleer, Teras Kasi Master
as dumb as this sounds you need to move a majority of your stats to the mind pool, its the only thing that cant be buffed (very well anyway) and ts the only thing that will slow you down kill you.
I guess I should have been a mon cal
-- TKA