Teras Kasi Archive

Thread: **edit** is going on!

DrBonzai
Tue Sep 02, 2003 8:19 pm
#1

For over a month we had made demandsto SOEto fix their nerfs on Teras Kasi since their last patch (a patch the SWG devssaid they were so excited about)andsince then theysaid they would look into the into solving issues with the Teras Kasi profession and now it seems that this next patch will only bring another nerf and make us a lot more useless.


I am so sorry I spent a month demanding theSOE devsto fix their nerf to theTeras Kasi profession because this next patch will make us more screwed then we were now.


Why should I have to bust a nut playing SWGevery waking hour just so Ican make master Teras Kasi when they are gonna make us more useless then we are now.


Their is a patch comming this week and if it is going to make changes in the Teras Kasi profession then I would like them to post the changes ASAP. Why does a person have to spend a month in the Teras Kasi profession forum just the get a fraction of an idea what SOE is going to change, fix or nerf in the Teras Kasi profession. Why cant SOE write down what they are going to change in the Teras Kasi profession? I would bet the anwser is that if we knew in detail what the changes in the upcomming patch holds for the Teras Kasi profession we would raise hell!


Perhaps its just dejavu but it seem like we have gone through thise before?



A now useless Expert Teras Kasi Artist,


DrBonzai.

BeanerDude
Wed Sep 03, 2003 5:28 am
#2

i became TKA after already knowing they can be beaten when someone is running from them and shooting, i suppose i still love it cus i still realize the logic in a person with a gun beating someone without one at distancewith the exception of them holding a 20 pound gun and still running just as fast while not looking of course


i dont have knockdown yet, and i still love tka, i think the problem everyone is having with this nerf is that they have grown too used to it, just slow down your grinding a bit, i still level freaking fast. i fight zucca boars on tatooine currently, 335 a pop without being grouped and they die so increadibly fast, also come in groups of 5


the only kiting system i dont like is when NPC creatures do it.....those **edit**ing worrts piss me off when they run away seconds before i can attack them and i can never catch up, we really need a tackle move, it could knock down both of us and make it so they cantmove after they get up for like 5 seconds, but can still fight back, and it could have a range of like 15m, or some sort of martial arts dive that reaches 20m would be sweet, like in movies where they jump all high and stuff


anywho, i suppose the reason everyone is getting so mad and thinks the class has gone to **edit** is cus they have become spoiled with being immortal in battle, TKA arent supposed to be THAT great, although i think we should have a bit more melee defense because of all the aggro we take attacking for 500 every second


and also bear in mind we will be getting a massive damage boost soon, so just stop fighting all those 15k monsters and tone it down a bit, cus frankly that doesnt seem realistic for any class, and they all have their downsides right now.....cept pistoleer which will be 'fixed' so bad it will be the worst class soon enough.

DrBonzai
Wed Sep 03, 2003 5:42 am
#3

Fighting 15k monsters? Perhaps I could fight a 15k monster in my dreams while I was asleep but not in SWG since the last nerf and now fighting Baz nitch is a super duper challange for me!


More damage dont mean crap. We need a defence and KD with a 30 second timer is not going cut it. Many people on this boardposted their anger(including me) to SOE about the crazy nerf they gave us with the last patch and whenSOE said they were going to look into solving issues of Teras Kasi many of us felt more positive about about Teras Kasi being saved and now a little over a month later they are replacing last months Teras Kasi nerf with another nerf.



A now useless Expert Teras Kasi Artist,


DrBonzai.

BeanerDude
Wed Sep 03, 2003 5:50 am
#4

you just abstractly stated my point, before the first 'nerf' people COULD solo any monster just using knockdown, then they added the health cost and for some reason people didnt get the hint and kept using it.


we are supposed to adapt, try to see it from the angle of someone coming in AFTER the next patch who hasnt heard of the previous strength, when the knockdown timer is in place, and the extra damage is added, they are going to LOVE the class, cus it is still quite powerful. the only difference really is that they are going to play the entire class a totally different way from someone pre-nerf, cus they will never have learned to rely solely on knockdown

BeanerDude
Wed Sep 03, 2003 5:52 am
#5

and i think i should add, i DO know how much it sucks to have gotten really good in a class that you really like, and have it kicked in the balls a few times until your drowning in spew, its just that you were never really ment to be that strong, it was an accident they never told you about.
DrBonzai
Wed Sep 03, 2003 9:50 am
#6

They spent a lot of money printing how cool TKs were in the game book and hint book.


Dude a Baz nitch is white con to me.




A now useless Expert Teras Kasi Artist,


DrBonzai.

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