Teras Kasi Archive

Thread: Defense Acurity Question

kestrellklein
Wed Oct 06, 2004 3:24 pm
#1

Was wondering how large of a plus the (i think) +25 defense acurity we get at master was. This allows for a greater chance of a successful dodge/block/counter. Does the +25 make a huge difference, or with master brawler/master swords not really do anything noticeable?


Thanks!



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Spuzzed
Wed Oct 06, 2004 4:28 pm
#2

I would say it doesnt make a huge difference. DA is currently not working "as intended" by the devs and is one of the TKA issues that need fixing.
_Vicious_
Wed Oct 06, 2004 5:34 pm
#3






Spuzzed wrote:

I would say it doesnt make a huge difference. DA is currently not working "as intended" by the devs and is one of the TKA issues that need fixing.






If i recall TH said that it was working as intended
DarthMinos
Wed Oct 06, 2004 6:17 pm
#4






_Vicious_ wrote:





Spuzzed wrote:

I would say it doesnt make a huge difference. DA is currently not working "as intended" by the devs and is one of the TKA issues that need fixing.






If i recall TH said that it was working as intended






I can't remember which the Devs said, but I recall there being some discussion that it needs to be addressed in the combat revamp.



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Atama
Wed Oct 06, 2004 9:11 pm
#5


THUNDERHEART wrote:

Teras Kasi Artist
All player run tests to this point have shown Defensive Acuity, and thusly CenterOfBeing, to provide little to no benefit when used. Are these two abilities working as intended, and if not, what is the future of these two abilities for TKAs.


Defensive Acuity and CenterOfBeing are working, but like the original intent for “tumbling”, changes in the game since those two abilities were put in the game have really caused them to be ineffective tools at the high end of combat. These are two very important melee considerations for the combat balance. A melee artist’s ability to defend him or herself in a galaxy that is focused on ranged combat is a tricky thing. We want it to make sense in that a melee artist has a solid role in combat party make-up and to give the melee artist the tools they need to survive when they aren’t part of a larger combat unit.


From this post.



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