Teras Kasi Archive
Thread: Next Combat skill after TKM?
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Liveware
Wed Oct 13, 2004 5:39 am
#1
Wondering if anyone can give me advice on what next to take on my template after TKM, mainly wanting a credit grinding char so something that will allow me to kill lairs and hunt faster.
Advice appreciated.
Thanks
Message Edited by Liveware on 10-13-2004 05:40 AM
Raotek
Wed Oct 13, 2004 6:55 am
#2
Well if you go tkm, and get some ranger skills you could always go hunt herb meat, avian meat, and reptillian meat. That will give you money from the resources and money from selling the meat to docs and be's.
TravonLepen
Wed Oct 13, 2004 7:30 am
#4
for Hunting, definitely go Ranger.
you'll be able to harvest more, as well as /area track for the animals that drop the specific resources you're looking for.
ThisIsTheMatrix
Wed Oct 13, 2004 2:00 pm
#5
If you want the hunting aspect, ranger would be the one to go. If you perhaps are grinding FS XP I found master brawler/master fencer/TKM quite good. I can rack up 120k FS XP per buff. Depends on your style. Commando is a broken profession, but seems to be pretty fun for the commandos out there. Rifleman always a good choice. BH to hunt Jedi. But if you want to just get credits and grind lairs, then Ranger would be nice. Get two 30k missions, kill those mokks easily. Then you can area track to see if their are any more creatures/NPC's youd love to kill.
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