Teras Kasi Archive

Thread: I dont think it is bug

FerretLlama
Thu Aug 14, 2003 2:10 am
#1

Talked to a csr. he said that it is working as it should. This is a sad day for tka
Afra_Lyon
Thu Aug 14, 2003 2:12 am
#2

One word: Horse**edit**!



Shale Relyt: Heavy Hammerman/Ranger, Kauri
Osritro Ostusx: TKA/Doctor, Valcyn
Rascal: Sniper/CH, Ahazi

"A man convinced against his will is of his own mind still."
HeadRoll
Thu Aug 14, 2003 2:20 am
#3

You are right, it is not a bug, it is working as is. The earlier post stating a CSR told him it would be fixed in a few weeks? was simply saying that to keep the masses quiet.


In fact, on the developer boards a guy calls out Holocron about silent nerfs and why drastic changes like this were not in the patch notes. Holocron basically replies that it was in the patch notes, he wrote in there himself but quietly vanished when it was handed over and released. If it was indeed a bug Holo would have responded, but since he said nothing.... Well you know boys.


It blows, but least I know now TKA will remain as is. Dumping skill after todays patch to fix the missing backpacks and houses, hehe.


*From the Developer boards*



There were no changes or additions to the patch notes, that is correct. We do not keep doing development on a locked branch except to fix problem before we push the code out.


The VK changes, knockdown,and pet changes were all supposed to be in the patch notes. In fact, I'd be surprised if they aren't, because I remember putting them there two weeks ago (though others have handled the patch notes text since then).


The house thing and the factory thing are both missing. They were not supposed to be missing.


Building the patch notes takes around 4 hours, and it is far from a foolproof process, unfortunately. I described it in another post recently... dev tracker probably shows it.


-Raph Koster, Creative Director

Page 1 of 1
Previous Next