Teras Kasi Archive
Thread: Weapon Encumberance and Run Speed
Not sure if this has been brought up anywhere, but this was kinda something i've been thinking about in regards to the brawlerschasing down the markmen. Each type of weapon should have a run speed modifier, the heavier the weapon, the slower the run speed.
- Vibros, Unarmed speed mod = 1.20
- Pistol, One handed Swords = 1.0
- Carbines, Two handed swords = 0.9
- Rifles, Pikes - 0.80
- Heavy Weapons(FT, LLC, HAR) = 0.70
I think this would help the unarmed people to be kept from getting kited, however it still wouldn't be a solution for pikemen and swordsman, well it might help because they could unequip their weapon as they ran in.. or something... *shrug* just my thoughts
This isn't a fix I'd like to see implemented..
Why? I played CS long enough, last thing I want to see is everyone equipping VKs and bunny hopping to their missions so they go fastest.
I would love to see something like this. I would also like tosee the samekind of system for armor.