Teras Kasi Archive

Thread: PVP pointers

Rabid-wombat
Mon Sep 22, 2003 10:44 am
#1

Well im tired of getting kited all over the place when i try to pvp, and if for some reason they mess up and let me catch up enough so i can lunge them, they teleport 15m away and stand up before i can even do anything with their position change. Now with melee its no compition i cant be beat . . . but, what the heck am supposed to do, i keep hearing of all these people winning all sorts of pvp left and right and frankly i have no idea how, any suggestions my fellow TKA's?



----------------------------
Alime -- Master Melee/Ace Imperial pilot
Kaor'u -- Dark Jedi
---------------------------
evetsleep
Mon Sep 22, 2003 11:26 am
#2

See this thread:


http://forums.station.sony.com/swg/board/message?board.id=teras_kasi_artist&message.id=18544



I had some success recently that was unexpected.





Orzi - Light Jedi Assasin
Apol - Master Rifleman

"Your eyes can decieve you. Don't trust them" -o.k.




Freon77
Mon Sep 22, 2003 11:32 am
#3

Since your like me some of this is easy for you.

Step 1. Be buffed at all times when overt or ready to acquire TEF.
Step 2. Crate of Muon Gold, now 10k on my server. make sure you take a few out of the crate
since you can't do it during combat. Don't eat them right away but be prepared to use if your getting worked.
3. Get a compisite helm. This is needed for those head shots artist.



4. Use your map and your tab key. If you are facing 3 opponents, attack the weakest one first.

5. Setup your hotkeys. PvP fights last 30 seconds or less. You won't often have the luxury to dizzy, blind etc. Unarmed combo is good to hit all the stat bars, then unarmed hit.
Throw in a dizzy/stun/blind/intimidate if you can. Often if they resist your first KD the other ones wont land either.

I have zero pistol skills, but I equip a flamethrower. Besides looking cool as **edit**, other overts come a running when they see those big fireball explosions going on, better than a call for help.

6. Get a partner. There is always somone who wants to go killing, find those people and team up with them.


7. Accept the fact that headshots will own you. Spice/food/drink all you can but even the best of em will take you down.


8. Close quarters combat is your friend, use it to your advantage whenever possible.


9. Use mobs in the area to help. If you only knew how many rebels received a nasty shock when walking up to and imp camp and one of the red dots on the radar was actually me lying in wait for them!

Or I see a bunch of rebels in the distance, I stand next to the kreetle lair(they show up as red dots to) and they don't take any notice of me.

Those are some basic tips. let me know if it helps some.
Freon77
Mon Sep 22, 2003 11:33 am
#4

Chinchilla did you quit bloodfin?

**edit**.
this is freon, master tka now and almost master docc now
Setis
Mon Sep 22, 2003 11:41 am
#5

Be be prepared to be called a coward a lot for using buildings/walls/cover as tactics against those evil ranged users



Lt. Colonel Setis Dagre of the Rebel Alliance
Teras Kasi Master/Master Brawler/Master Medic
Tempest
RETIRED, currently residing in Vana'diel, Fenrir server
evetsleep
Mon Sep 22, 2003 1:13 pm
#6

Hey there Freon...I didn't quick my doc....just taking a break. I go really tired of being a doc..so a break was needed. So I made a TKA\Smuggler....I have been thinking about going back to the doc for a bit...so you may see me around soon :-)




Orzi - Light Jedi Assasin
Apol - Master Rifleman

"Your eyes can decieve you. Don't trust them" -o.k.




mason2002
Tue Sep 23, 2003 12:01 am
#7

Chaos is your friend.


This weekend I personally sent 6 plus imps to meet their maker.


I am a master CH and i use 3 ancient reptilian fliers. You can not out burst run them on flat ground. 3 of them swarming will cause people to freak.


I also dont use VKs in pvp. The extra range helps alot.


Knockdown, pet swarm, unarmed 2 and dizzy rock.





Cyanide Holtz
Master Bounty Hunter
Master Pistoleer
Publish 9: Bounty Hunters: Teabagged
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