Teras Kasi Archive

Thread: few questions about tera kasi

moonstrife
Tue Nov 18, 2003 2:22 am
#1

im already a commando and going on to master ch im considering dropping my ch skills to go tera kasi... is it worth it i also thought of master doctor and tera kasi so i could buff my self up maybe enough commando to keep flame


i am a zabrak too are they decent with tera kasi


i hear you can handle rancors on your own with tera kasi too, how about ranged attackers that would seem to be the only weakness


any info or advice would be appreciated

TKMFelixx
Tue Nov 18, 2003 8:29 am
#2

if your going TKA dont dabble in it master it... you will not need pets if you do..... would say master TKA with the flamethrower line in commado would be very powerful combo and have novice medic if you can will help also...... got it templated master TKA novice medic scout 4/0/0/0 so you can run up hills commado 0/0/4/0 flamethrower with this template you will have 17 points left too put where you want..



your jedi mind trick won't work on me!
only money !
Greeblesnort
Tue Nov 18, 2003 11:01 am
#3

regarding TK/commando: very powerful and I'm having a blast =)

Out hunting on Dantooine, one of my favorite tactics is:
Prep: powerboost;
1. Approach picket.
2. flamesingle2;
3. switch to unarmed mode (macro to switch hotbars and equip VK); armor up (decent composite until I find some real nice ubese)
4. pound
5. rinse/repeat

Occassionally, the flame will miss, in which case, modify:
3. unarmedknockdown1;
4. flamesingle2 (or flamecone1 if I picked up a bunch of aggro)
5. unarmed mode
6. pound
7. rinse/repeat

You have to be real careful holding that FT around a bunch of very irritated pickets, especially if you've become used to your unarmed toughness soaking up some damage. 2 or 3 pickets pounding on with you with rifle mods will drop you pretty quickly. Usually, I can clear an entire lair of pickets before powerboost wears off.

Tssr'ct Misso - 3/1/2/3 TK
Longbow1187
Tue Nov 18, 2003 2:53 pm
#4

To answer your other question, Zabrak isa pretty good species for being a Teras Kasi, as the extra willpower and pretty high mind help with power boost. The other species people chose are Transhodan, but with the addition of the extra damage mods with the last patch, the damage bonus they get isn't as important, at the Master level at least. As for the ranged attackers question, you can easily hold your own in pvp if you use your head. If you're out in the open, about all you can do is try /burstrun and then lunge, but in towns head into buildings or around them, as most times people will just walk right into your arms. Hit em with KD or KD2 and go to town on them with your best special, and you should do fine.



Keevav
Master Sergeant of the Rebel Alliance
Teras Kasi Master
JEAUX_ZUF
Tue Nov 18, 2003 4:10 pm
#5


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(pointing to faq)




Jeauxzuf
TKO - Sensei GAT Quarterspondant
No, no, no. You walk up to them and say: "Nice shoes...wanna f*ck?" - Graflex3 - I Support Annoying, Pointless Bandwagons. You can too!

tusske
Wed Nov 19, 2003 6:29 am
#6

zabraks have wonderful mind uses for tka...i'm dosh so i enjoy the powerboost aspect of my character,though i sometimes envy the zabrak mind bonus...
moonstrife
Thu Nov 20, 2003 4:54 am
#7

i made novice tka today its great big diff between unarmed 4 and novice tka
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