Teras Kasi Archive
Thread: Can not *meditate* when running...
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Toxicdump
Wed Nov 19, 2003 11:54 am
#1
... will they fix this at all ... driving me crazy lol
... u stop running.. after a deadly battle
/meditate - can not meditate when running
/meditate - can not meditate when running
/meditate - can not meditate when running
/meditate - can not meditate when running
/shout FFS
/meditate - can not meditate when running
/meditate - you sit down
/meditate - you start to meditate
... u stop running.. after a deadly battle
/meditate - can not meditate when running
/meditate - can not meditate when running
/meditate - can not meditate when running
/meditate - can not meditate when running
/shout FFS
/meditate - can not meditate when running
/meditate - you sit down
/meditate - you start to meditate
_Macabre_
Wed Nov 19, 2003 2:45 pm
#3
The game seems to have a tough time determining if you are running or standing, but I'm sure there's some reason to have a check at all in so many situations (placing a deed, buying a travel ticket, etc). Relaxing the definition of standing would be much appreciated.
parplex
Wed Nov 19, 2003 4:16 pm
#5
forging has the same problems, or at least it did, havent had survival in some time, can get annyoing but just use macro above and u should be happy
Mister_Heavy
Thu Nov 20, 2003 1:48 am
#6
Yeah, that macro will work. We've also asked to be able to start meditating while running, it seems silly that you have to /sit first.
Aeon_Calcos
Thu Nov 20, 2003 5:34 am
#7
no it's not lag, it's some kind of other problem. i can be burst running and type /sit, my character will stop and sit down every time without an error message, i don't think it should be that difficult to program the /medit command to work the same way. And another point fix the animation, i don't wanna see my character start to sit, warp to standing and then meditate, that's just sloppy
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