Teras Kasi Archive
Thread: Somethin bout grindin
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Stozzy_RoX
Mon Jan 31, 2005 11:19 pm
#1
I just hit TK Nov this mornin doin solo group quenkers on Dat. Now I've looked all over dif sites on what would be better for grindin atm, and a lot have said savage quenkers now... if u like the quenker method, don't switch to savages. they only give u roughly 100 more xp per, and take a lot longer to drop. It takes me about 5-8 minutes per quenk lair at 3188xp per. thats about 7-10 quenks +lair, so give or take 30k xp in a 5-8min window. the savages i can't just run into and take 5 at once, which really slowed down my time. this is jus for quenks though, don't know bout hurrtons to stalkers or anything, this is just what i've been doin....
also - since the solo group thing got nerfed (from what i'm hearin) the money.... SUX they're about 5k a miss, but solo group payout is about 300-400... not that great. so if anybody has a good cash making method for a nov pistoleer/nov TK/nov smugg with stimC ability i'd appreciate it.... buyin buffs and makin 300 a miss is startin to empty my pockets 
Kryxal
Tue Feb 01, 2005 12:04 am
#2
Stay with the Quenker missions, leave the solo group ... just group with a pet or droid. There's your 5k back, and you could pound them flat one by one or spin, depending how many are out.
Stozzy_RoX
Tue Feb 01, 2005 12:38 am
#3
Yea, I just noticed i get same xp bonus with droid in group. was gettin ready to add a post about that = )
Woodenshadow
Tue Feb 01, 2005 5:03 am
#4
cash wise, you could grind at the tusken fort, when it's not too busy i find it not bad for tka grinding and you loot stuff you could sell. You could do a themepark, low on grind but you can sell your rewards. Lok not bad for grinding and you can get 10k missions there on your own or you could try spawning mobs - if you can find a decent spawn of mobs that spawn again after you loot them it can be pretty good xp and those credits add up pretty quick too.
THAAC
Tue Feb 01, 2005 6:12 am
#5
I use the Jinda Cave a lot. Hundreds of the beggars, especially now spawn times are quicker...about 4-5k xp each, and they drop loot and cash.They do not agro, except if they see you attacking another one.
A couple of hours in there, come out capped on XP, inventory full of skill tapes, and about 100k in credits.
Jindas can KD, and they do DB. But they do not hit for much damage, so a liitle care and management of your brandy and canapes will see you ok. Also, the Jinda Cave never seems to be very busy, and the spawn rate and sheer number of them, is more than enough for 3 determined, grinding people.
Like I say, it is what I use to grind.
lostgunman
Tue Feb 01, 2005 12:35 pm
#6
THAAC wrote:
I use the Jinda Cave a lot. Hundreds of the beggars, especially now spawn times are quicker...about 4-5k xp each, and they drop loot and cash.They do not agro, except if they see you attacking another one.
A couple of hours in there, come out capped on XP, inventory full of skill tapes, and about 100k in credits.
Jindas can KD, and they do DB. But they do not hit for much damage, so a liitle care and management of your brandy and canapes will see you ok. Also, the Jinda Cave never seems to be very busy, and the spawn rate and sheer number of them, is more than enough for 3 determined, grinding people.
Like I say, it is what I use to grind.
yea, the bumped spawns are GREAT! Easily, go get your buffs and run them completely on Dant. Dantari, Janta or Mokk whichever you like least ![]()
They loot about 300-1K credits each, you can get tapes, Janta hides/blood, dot weapons (sucky ones mostly) and loot kit items. 1 buff session and I make about 120K pluss per hour for about 360K creds. It's rarely you see it camped out. If one is camped, go to the others. And watch out for the Roskshapers, they are 100% Kenetic and Electric resistant. I took Swordsman Alt because of the blast damage can kill them.
ObliviusTormentor
Tue Feb 01, 2005 4:49 pm
#7
I did huurtons. I thought they were really easy to kill. You get 3-4k xp. and More Money!! 
THAAC
Wed Feb 02, 2005 6:41 pm
#8
Jantas are great too.
I was on about the Jinda Ritualist Cave on Endor. Litterally hundreds in there, at 4-5k xp each. Takes me an hour and a half to cap 900k xp.
Run Jantas for money. Jindas for XP. If you can get the cave to yourself, they start respawning before you are anywhere near clearing it.
As I said, they do KD, and DB, but their damage hits are not much....Novice medic can easily cope with healing (if needed at all) and keep an eye on your mind.
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