Teras Kasi Archive
Thread: Power Up Needs A Fix.
So I got power up a few days ago before finally getting Teras Kasi Master.
I think to myself..."This is going to be the mystical, all defining skill of my character."
That is until I used it, and it gave me about 15 Battle Fatigue, and 156 mind wounds.
Ok, that's not too bad..I thought to myself. Watching my action and health pool grow by a few hundred points (maybe it would save me and spare me a little damage in a fight against a BH or something..)
But then it wears off in less than two minutes.
Power Up, right now, cannot even be considered a buff, it's useless because it wounds and doesn't last long enough to be useful.
In other games, when classes get class specific buffs they actually LAST LONG ENOUGH FOR SOMEONE TO USE THEM!
I propose that Power Up lasts in five minute increments, and gains another five minute increment for each +15 Meditation skill gained..Because right now, I cannot imagine what I'd actually use it for.
I don't know if this has already been addressed, but I haven't seen it in the board and would post my displeasure with Power Up, so our correspondent could send word to the Devs.
Thanks.
This really needs to be addressed, because I consider Power Up an essential TK skill that is tragically flawed.