Teras Kasi Archive
Thread: TK wound healing ability
I'm a rifleman/commando as my main. With that achieved, I'll have 18 skill points left. Now to this day, I had no choice to leave them in medic so I can heal my own wounds.
I already waited a long time for a medic to show off in the med center, so I ain't doing it again.
Then I heard TK get some wound healing abilities. Would any one care to explain me how it works?
thx for your time.
you are better off gettin to novice medic and organic chemistry 1 which will cost you 17 skill points and you will be able to make health and wound packs As and heal yourself when you have to.
at novice medic you can /tendwound as well with no stims just costs a lot of mind and takes a painful amount of time
As for Teras Kaski to healhis/her own woundsone must be a master at the TK meditative techniques for which you simply dont have the points
With 18 points left you dont have enough to get master meditate.
6 points to train TKA novice
5 points to train intermidiate meditation
4 points for advanced
3 points for expert
2 points for master
= 20 points