Teras Kasi Archive
Thread: tka being nerfed?
Whether or not this is true, I cannot confirm. However, don't always be offended by a nerf. 60% of the time they are extremely beneficial, in my opinion. Take for example the coming CH nerf - It eliminates dabblers. If you think that eliminating dabblers from a profession is not beneficial, there is something wrong with you!
For all we know it could be assmall as changing the timer on waiting for another attack. But, it could be as serious as knocking off a couple points from our overall damage... not many of us would like that.
I'd say just don't read too far into it -- enjoy what you've got.
The dev's just helped us out. It would seem kind of stupid to nerf us in next patch when the last patch just benefited us. People always spread stupid rumors about nerfs ( Bounty Hunter eye shot ) for example was supposed to b nerfed 2 months ago and still hasnt been. so in final, dont believe anything until it actually happens one morning.
"live in the moment young padawan"
LOL, BH's can rip you to pieces? I don't know where you,ve been but TK/Smuggler/Pistoleer is the PvP template sir.
No we are not getting nerfed.
And the new CH nerf is actually a good one.
PeeyoNiba wrote:
Whether or not this is true, I cannot confirm. However, don't always be offended by a nerf. 60% of the time they are extremely beneficial, in my opinion. Take for example the coming CH nerf - It eliminates dabblers. If you think that eliminating dabblers from a profession is not beneficial, there is something wrong with you!
There is something wrong with me. I have never been able to understand the recent animus towards dabblers.
Coincidentally, I had to reinstall SWG today and during the install process it introduces the six starting professions and then concludes with "...or be all six at once". The skill point system in this game is one of its only innovative features. I've changed professions a number of times.
Maverick315 wrote:
"Teras Kasi are leathal, nearly impossible to knock down or unbalance" "Facing an opponent armed with ranged weapons, high-level abilities enable him or her to evade blaster fire and close in quickly, bringing his or her enemy swiftly to the ground." -Page 267, SWG Strategy Guide (now obsolete since last patch)
LMAO! Haven't seen this quote for a long while, I had almost forgot about it![]()