Teras Kasi Archive

Thread: Range nerf last patch?

Tenfo
Wed Nov 26, 2003 12:07 am
#1

Before the last patch I could hit from 5-6m normal attack... now I have to be 4m to normal attack.


Anyone else experience this?


Tof.




l Tofeity Edeiso - MBH / Rifleman l l Tazon - Elder Jedi l
KnightHawk420
Wed Nov 26, 2003 12:09 am
#2

I actually feel like it got extended.... maybe it's just the lag though



Cheylin Mena - R.I.P.
Menon Mena - R.I.P.
Hunglo Bavmador - R.I.P.
NobodyHasThisHandle
Wed Nov 26, 2003 3:29 am
#3

I still have 7 meter range.. more than that for special attacks.
Using VKs maybe? They reduce range...



___________________________________________________________
I am not just text to be read, I'm a voice to be heard!

To the Devs: Less nerfs.
To the Devs: More fixes.
To the Players: Less complaining.
ChronoGod
Wed Nov 26, 2003 7:30 am
#4

weird.


i have to be within 4 meters of a target in order to strike them with vk and it seems like i can be 7m out w/o them. in either case my specials are effective up to 10m out (w/ or w/o the vk).




---Roanin Nerev---


Insurgent General of the Insurrection


Sucks so bad at PvP. He's the only Teras Kasi Master who could be struck down by a nov artisan


Mister_Heavy
Wed Nov 26, 2003 7:32 am
#5

you should have a range of 10m now when you use specials.



Heavy
Kazlok Sizrith
-Teras Kasi Master-
-Novice Heavy Swordsman-
-Master Armorsmith: ret'd-
-Blademaster: ret'd-
-Master Commando: ret'd-
Tenfo
Wed Nov 26, 2003 9:55 am
#6

Yeah I am using a VK.


But seriously... before patch with VK i could hit from 5-6m and specials up to 10m.


Now i have to be 4m to hit and still 10m for specials with VK.


Oh well... what another nerf?


Tof.




l Tofeity Edeiso - MBH / Rifleman l l Tazon - Elder Jedi l
luxleonheart
Wed Nov 26, 2003 2:31 pm
#7

I keep on having the problem, where creatures will take a step back out of range from me. I've tried /follow on them, but they don't move far enough for me to actually chase.


It gets really annoying cause I simply end up chasing them constantly because they constantly keep moving back.


Being able to solo Kimo's isn't nearly as neat looking when you have to chase them across the damned desert...




Amagoi LeonHeart
[STORM]
Sabbok
Wed Nov 26, 2003 2:34 pm
#8

I've noticed this as well. While fighting a creature, it keeps taking steps backward. It really makes it difficult to keep aggro when I'm trying to tank for a fellow brawler making his way up to novice.


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