Teras Kasi Archive
Thread: TKA Overpowered??
My thought on this matter : yawn
Sorry, I am border to read this kind of post since I play.
sorry the amount of damage a pistoleer/smuggler can do is ridiculous as you can knockdown, delay, stack bleeds and have area damage specials that do nearly 2k damage and can use weapons that circumnavigate the most popular type of armour ( composite on my server anyway has no stun defence, so a tangle pistol is essential) and you can do all this without getting 2 close.
tkm is an easy profession to cause lots of damage with which is why people often complain about the nerfs but learn how to use your professions effectivly and you'd much more effective on the battlefield
Geevo wrote:
I am a Master Smuggler/Master Pistoleer & 4/3/4/4 TKA (will master tomorrow) ...
I cause more damage as TKA than a Master Pistoleer ... do you think that it is right for hand-to-hand to be so much better than a pistol?
I enjoy TKA ... don't get me wrong ... I just think that fist v. pistol ... pistol should win. Am I nuts? Do you think Pistoleer is under-powered? Do you think TKA is over-powered? Or do you think they are 'just right'?
i am a little confused... you say that you ARE a Master Smuggler AND a Master Pistoleer leaving you with 67 Skill points. taking Novice TKA leaves you with 32 Skill points... 4/0/0/4 TKA leaves you with 4 Skill points... so how in the galaxy do you have 4/3/4/4 in TKA? let alone enough points to MASTER it along with two other elite professions?
at any rate. i believe what you are running into is that after the nerf pistoleer became slightly under powered. what i do not understand (in addition to the skill points issue) is how you are not devistating people with the dirty fighting line in Smuggler. Last Ditch and Low Blow are some of the most amazing pistol attacks in the game. Bounty Hunter's Fire Shot is nice, but it is a DoT and thereby takes time. Last Ditch and Low Blow eat HAM bars like candy...
get a full set of buffs (all nine stats), a set of high kinetic resist ubese or composite, and master an elite combat profession, or brawler. Then go laugh at that "uber" tk that's killing everyone. With master brawler you can delay him for 20 seconds every 30 and during that 10 second window he has to pound through your armor and buffs, and probably heal. it won't happen. The only way tks can effectively compete with other pvp templates is to combo with something else.
TKMs are powerful, i'm not saying they aren't, but they can only do kinetic damage. Exploit this fact when fighting one. If you're buffed and have armor on, and you intimidate him, he can't kill you in 10 seconds. Re apply the warcry and go back to spamming whatever your best attack is. If you can hit the mind pool. It's all over.
LordSaibot wrote:
get a full set of buffs (all nine stats), a set of high kinetic resist ubese or composite, and master an elite combat profession, or brawler. Then go laugh at that "uber" tk that's killing everyone. With master brawler you can delay him for 20 seconds every 30 and during that 10 second window he has to pound through your armor and buffs, and probably heal. it won't happen. The only way tks can effectively compete with other pvp templates is to combo with something else.
TKMs are powerful, i'm not saying they aren't, but they can only do kinetic damage. Exploit this fact when fighting one. If you're buffed and have armor on, and you intimidate him, he can't kill you in 10 seconds. Re apply the warcry and go back to spamming whatever your best attack is. If you can hit the mind pool. It's all over.
well said. VERY well said
Neo, must have done some wrong math, but currently I am Master smuggler heading towards the infamous triple master (read almost any smuggler thread) You can master all 3, and I think it leaves you with 3 pts left over. Should be there within the next 2 weeks ![]()
As for the debate vs tkm and pistoleer. I would have to say Pistoleer WITHOUT smuggler is strongly at a disadvantage vs tkm. But with smuggler (ranged knockdown, delay shot, and the best pistol special in the game, last ditch) you can deal some serious damage from a distance. My favorite combo so far is knockdown, delay, then spam last ditch till im blue in the face. Then great thing about pistols is the fact I can switch pistols to whatever their vulnerability is, unlike tk. But simply said, tk is much more powerful than pistoleer Without smuggler, but fairly even with it.
Is TKM overpowered? I say no maybe it's my lack of PvP skills but I've been cut down by riflemen like we cut down creatures their mind shot just rapes me every single time even if I muon fishak and powerboost but that's a whole nother issue...
as for pistoleer I hate it alone pistoleer is no good as just a straight pistoleer and true everyone says that a pistoleer can strike at 50M+ but their accuracy does decrease with that range so just because they have that advantage doesn't mean it will work....
TKM vs. Pistoleer hmmm.... pistoleer/smuggler combo does sound good but remember it all comes down to who can get the special off first if the TKM gets the special off you can be down for the whole fight if the pistoleer gets off low blow is the TKM out of the fight? I dunno I think pistoleer is underpowered seeing as it needs a supporting profession TKM is just right a good balance to everything you can die or you can rule depending on how you play I would say TKM is the most balanced combat profession out there that is why I don't think there will ever be a TKA nerf...but I have been known to be wrong=)
P.S. oh and devs nice job on messing up the meditate animation I love it! now people can't tell that I'm a TKA unless they click on me otherwise they think I'm just sitting there