Teras Kasi Archive

Thread: TK mods and attributes, an interesting poll

Imec1976
Sat Sep 11, 2004 8:37 pm
#1

I am a FS TK. I was wondering what the max caps were for speed, damage, defense and accuracy? At what numbers do tks max out on these skills? The only info I have is that at master (non FS) speed maxes at115 without attachments or FS skill mods. What are the normal max skill mods that a normal TK can assume to acheive?



(gnn[[[[[[[[[[]nnnWX9&ggggggggggggggggggggggggggggggggggg) Imec Olom, Jedi
Atama
Sat Sep 11, 2004 9:06 pm
#2

All speed caps at 100 since once you get that high every attack will take 1 second, even if the speed of a weapon was 100 million.

My unarmed damage mod is +265 without attachments. That's +245 from TKM and +20 from trandoshan. With my "magic belt" it's +271. In theory it can get up to +290 with enough attachments.

My unarmed accuracy mod is +220 without attachments. That's +210 from TKM and +10 from trandoshan. With my "magic belt" it's +226. In theory it can get up to +245 with enough attachments.



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Imec1976
Sat Sep 11, 2004 9:26 pm
#3

TY for the input, So its all about the damage our vks do at this point i guess?



(gnn[[[[[[[[[[]nnnWX9&ggggggggggggggggggggggggggggggggggg) Imec Olom, Jedi
antares_Kauri
Sun Sep 12, 2004 12:25 pm
#4

Here is a post with all the defensive skill mods melee professions have.


antares

master pikeman



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Imec1976
Mon Sep 13, 2004 7:22 pm
#5

Ty



(gnn[[[[[[[[[[]nnnWX9&ggggggggggggggggggggggggggggggggggg) Imec Olom, Jedi
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