Teras Kasi Archive

Thread: Lack of Crafted CL54 Knucklers

lNorthwindl
Fri Jul 08, 2005 1:21 pm
#1

I enjoy being a part of the Teras Kasi family, but I'm a bit dismayed that there are no crafted CL54 knucklers... my only options are the CL40 Blaster Fists, and I'll do more damage bare-fisted than I will with them equipped. I would get the Katarn knucklers, but I've no ADK and would hate to not be able to use them...


OK, I'm done venting



Xa'el
Elder Bounty Hunter-Starsider Galaxy
"The wise man in the storm prays to God not for safety from danger,
but for deliverance from fear."


Vander_Legion
Fri Jul 08, 2005 2:34 pm
#2

I'm using my Katarn Knuckler w/o an ADK cause i got a pre-biolink so i cna't get it sliced cause i can't trade it. Im workin on gettin a bio-linkable one to get sliced. THAT one i'll save till i have an ADK.



Vander Legion
Teras Kasi Master
Swordsman 0444
Doctor 4004
Whatever pilot squadron I am today.
BenAfar
Fri Jul 08, 2005 3:58 pm
#3



I'll add my support to this plea. I think there is not a single other combat profession (with the exception of Doctor and CM) that doesn't have a craftable master-level weapon. Besides helping out the crafters, adding a range of weapons that could be used while working your way up in TKA would really help make the profession more interesting. I like my Katarns well enough, but I would really like a crafted weapon that I need to search out components for, to make the very best weapon that I can get. Also, not everyone has ADKs yet. To have the only decent weapons be quest loot that you can only get once means that many of us have felt forced to use these weapons (if only to increase attack speed and decrease action usage), often before getting our own ADK. When these weapons wear out, what are we supposed to do? I still don't have the NK Knucklers (and I am told they are not as good anyway), so what am I supposed to do when my Katarns wear out?


Before people jump in saying "buy another set" or "buy an ADK", you should know that I have bought another set and will be getting an ADK shortly (a few days shy of 1 year). I am simply trying to raise the larger issue: what do we do if we only have 1-2 master level weapons, if they are both loot drops, and they both get worn out? Are they forcing us to buy quest loot from others? What about people who have used their ADK on something else? I'd rather support crafters and buy new weapons as needed.

Message Edited by BenAfar on 07-08-2005 03:58 PM




__________________________________________________________________________________________
Arta Aseh Chilastra TKM / Master Doctor / Novice Pikes & some FS stuff
Mayor of Twilight Mist Talus home of The Republic Underground (TRU)
Rundarm Lagasse Chilastra Master Architect, Master Smuggler
SparkyNine
Fri Jul 08, 2005 5:56 pm
#4






BenAfar wrote:



I'll add my support to this plea. I think there is not a single other combat profession (with the exception of Doctor and CM) that doesn't have a craftable master-level weapon. Besides helping out the crafters, adding a range of weapons that could be used while working your way up in TKA would really help make the profession more interesting. I like my Katarns well enough, but I would really like a crafted weapon that I need to search out components for, to make the very best weapon that I can get. Also, not everyone has ADKs yet. To have the only decent weapons be quest loot that you can only get once means that many of us have felt forced to use these weapons (if only to increase attack speed and decrease action usage), often before getting our own ADK. When these weapons wear out, what are we supposed to do? I still don't have the NK Knucklers (and I am told they are not as good anyway), so what am I supposed to do when my Katarns wear out?


Before people jump in saying "buy another set" or "buy an ADK", you should know that I have bought another set and will be getting an ADK shortly (a few days shy of 1 year). I am simply trying to raise the larger issue: what do we do if we only have 1-2 master level weapons, if they are both loot drops, and they both get worn out? Are they forcing us to buy quest loot from others? What about people who have used their ADK on something else? I'd rather support crafters and buy new weapons as needed.


Message Edited by BenAfar on 07-08-2005 03:58 PM




combat medic gets a master weapon: Alliance Disruptor. Requirements: MCM, CL54.



2xTKM/MCM + Rifle/Doc+ Ranger/Doc + chef/DE + padawan/CM + Smuggler/BH

^^^^^^^ All those accounts are cancelled.
good luck with SWG: Beta 3
Ronaj
Fri Jul 08, 2005 6:48 pm
#5

It is possible to get a decent blaster fist that does better than your bare fists, my current one is 274 base dps and I'll do more damage with that until I hit TKM and can use a Katarn. I think you just need a blaster fist over 250 base dps to do better than your bare fists.



IGN Ronaj Anatil - Master Ranger

Contract Miner For Hire

9,080,937 units mined under contract since CU and counting


Painting Vendor 3314, -867 Commerce City, Lok

Xipe
Fri Jul 08, 2005 7:15 pm
#6

That's good info. How does SAC seem to compare, at what level does it need to be in order to compete with bare hands?


Maybe I should try making a couple of PF and try things out....



--
On a long enough timeline, the survival rate for everyone drops to zero.

1) Master Weaponsmith, Master Artisan, Master Merchant
2) Master Teräs Käsi, Master Swordsman
Ronaj
Fri Jul 08, 2005 8:07 pm
#7


It's believed that the SAC on bare fists is 100. Most likely the SAC on a Blaster Fist with base dps of around 250 will be over 100. You could try a 4% speed, 4% damage slice on a Blaster Fist with a decent SAC and see how that compares, both will increase your base dps and both only take a Simple Toolkit for the Smuggler to use. Though from what I've seen on Chimaera 4% damage slice on a low SAC Blaster Fist will probably add about 9 to min and 20 to max damage.


Ok, did the math on a couple of low sac Blaster Fists I saw on a vendor search, the numbers in ( ) are the modified stats after a 4% Damage/Speed slice, I haven't actually bought them or gotten them sliced but these numbers are what the math figures out to, also I rounded everything down except the base dps of course since if the math holds up then you'll at least know what the stats would be but if the numbers actually get rounded off or used exactly then of course the final result would be a little higher.



239(+9=248)-519(+20=539) Elemental Damage 32, SAC 72 Base Speed 2.12(-.08=2.04) = Base DPS 192.93 (208.57)


228(+9=227)-519(+20=539) Elemental Damage 32, SAC 66 Base Speed 2.16(-.08=2.07) = Base DPS 187.56 (200.48)


Don't know if this actually helps anyone but I felt like doing the math on these and figured I'd post it in case it does help.

Message Edited by Ronaj on 07-08-2005 10:08 PM



IGN Ronaj Anatil - Master Ranger

Contract Miner For Hire

9,080,937 units mined under contract since CU and counting


Painting Vendor 3314, -867 Commerce City, Lok

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