Teras Kasi Archive
Thread: putting combo macros together
i have done a search but found nothing that was combat macro's , so could someone help me out or post a link to any site that has a guide to making a macro that would run through several combat moves.....kd + dizzy + combo 1 for example
thanks in advance
Well for useless grinding macros help, and if you keep your macros short it isnt too bad... for longer ones, you can always /dump (and even write a /dump macro so you have a quick button) if something goes wrong.
Basic Macro is:
/unarmed stun 1; /unarmed blind 1
/ to start a move... then the move name
; to seperate moves (and other commands like /healself or /Intimidate 1)
Its that easy for a basic combat macro.
Hope this helps... don't rely on them too much as if you do get "stuck," your dead.
Those macros were just a basic example. And by the way, unless I'm taking on soemthing with armor, I don't use VKs. If you want to put in a /ui action toolbar macro to do VK's go for it.I never said that you had to have VK's on to do those macros, nor didI say "here is a great macro to use..." I'm just giving a basic idea of how a macro can be designed.
And by the way I use /attack; /unarmed stun1; /unarmed blind 1 as my basic PvE "start fighting" attack because it is short, and quickly sticks 2 conditions on my target.
Beware of unequipping ANDunequipping inthe samemacro, you might get a delay where you equip/unequip too soon, because equip/unequip doesn't go in the combat queue....if you wanna make macros, make one that unequips then does moves, and another that equips and does more moves, but make SURE you don't start one before the other finishes or you'll end up spamming 1/2 your unequipped moves with VK's equipped.