Teras Kasi Archive

Thread: Dual Vk's For master tk!

Hoonge
Sun Dec 07, 2003 2:01 pm
#1

You're talking purely aesthetic, right? If so I'd say that any time you equip some vibroknucklers it shows up as a pair. It doesnt make sense that both fists (and feet, I guess..) benefit from having a bladed knuckle on one hand.






Nizro Norea
Getting back to my melee roots...

Stormtrooper1234
Sun Dec 07, 2003 2:08 pm
#2

what about a fist vk and a leg vk?



Johnnyrico- Master rifleman/ Master Swordsman
Alliance pilot: 1/1/1/1
Signore
Sun Dec 07, 2003 2:27 pm
#3

Well I think from a logic standpoint it should be a "Pair of Vibro Knucklers" instead of just one, as was said earlier, it doesn't make sense for one hand to increase the damage of the other hand and feet just because it has a vk in it.



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Stormtrooper1234
Sun Dec 07, 2003 4:04 pm
#4

the dmg will be done from too places, and the vks are different so the dmg will be different. like when u fight without a vk you amout of dmg that is close to itself if its the same attack. With dual vks it will be the same, sometimes the feet will be stronger and it will add more power or sometimes the fist.



Johnnyrico- Master rifleman/ Master Swordsman
Alliance pilot: 1/1/1/1
oliphontmon
Sun Dec 07, 2003 10:13 pm
#5

youd have to be totally buffed and cracked out on muon to be effective, imagine the HAM cost of 2 knucklers,but really, the profession is unarmed, why 2 knucklers?

Xavier2064
Mon Dec 08, 2003 12:36 am
#6

Just a side note VK's are not Bladed they are Blunt read the discription

A blunt melee weapon equipped with a vibro unit. They are held in one hand and can badly injure or kill an enemy.




I'm Not Flamming Just informing





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Stormtrooper1234
Mon Dec 08, 2003 1:58 am
#7

what do u think? it would be cool if a TKM could use 2vk instead of one.



Johnnyrico- Master rifleman/ Master Swordsman
Alliance pilot: 1/1/1/1
Vodokar
Mon Dec 08, 2003 7:17 am
#8

I have always preferred to think of vibroknuckles as more like a haste item than an actual weapon. In that line of thinking, it is the reason that it gives you more attacks per round and increases the damage of all attacks rather than only from the one hand that is holding it. I don't know if there is any logic in the description the devs gave for the weapon vs. what it actually does, but I think describing it as some type of inertial neutralizing field generator that makes your body move faster and with greater force on strikes is a good description of what actually happens in practice.



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