Teras Kasi Archive

Thread: tka skills to get with BE

WTS
Mon Dec 08, 2003 9:34 am
#1

i am a master bioengineer who is almost novice TKA. once i get novice, i will have exactly 17 skill points left. what do you guys suggest i get? i was thinking 3/1/0/0 for powerboost and knockdown. but i'd like to hear suggestions from people who have used the skills.



Arandis
Master Smuggler (Imperial FP for 125 credits each)
Agathon
12 point MDE, 12 point MAS, 14 point Master Artisan

Vendors at -3979 3643 Naboo, outside Theed

Cielago
Mon Dec 08, 2003 10:06 am
#2

I can't only say that Powerboost will help your character for the DNA sample andknockdown can be handy ( be sure to apply a dizzy after ).



Captain Cielago
_______________________________
"Hope clouds judgement"
"Each experience carries its own lesson"
Frank Herbert's Dune.



WTS
Mon Dec 08, 2003 11:12 am
#3

well... i was actually thinking of what i can get for 17 skill points, not necessarily something to directly compliment BE.

i don't think i have points for 2/1/1/0 to get dizzy. just a bit short.



Arandis
Master Smuggler (Imperial FP for 125 credits each)
Agathon
12 point MDE, 12 point MAS, 14 point Master Artisan

Vendors at -3979 3643 Naboo, outside Theed

Cielago
Mon Dec 08, 2003 11:47 am
#4

Powerboost will also help you in battle, it's a free buff and with the meditation line you can heal your wounds and cure ( it depends which medit level you have ) yourself.


You're right about dizzy, sorry.


I dont know your play style, so I can only make suggestions based on my own opinions.


Or maybe med 4 if you have the points, Force of the Will is maybe bugged in his current stats but he saved me more time than I can count.


Tell us what you like to do as a melee character, than can help.




Captain Cielago
_______________________________
"Hope clouds judgement"
"Each experience carries its own lesson"
Frank Herbert's Dune.



HyeStringer
Mon Dec 08, 2003 4:41 pm
#5

MCH/MBE myself. Came here to ask exactly the same thing....17 pts. to spend. Whats your advice?


Mainly looking to do some serious damage when needed. Currently using Pistoleer to dish it out while pets tank. I would need an escape option if agroed...(use threaten shot now) otherwise, quicker kills are the goal. Thanks.


To the original poster..excuse the piggy back..but we both want the same info and now its bumped




ONEN


CANCELLED NOVEMBER 2, 2005 - SOE BURN IN HELL



WTS
Mon Dec 08, 2003 5:08 pm
#6



HyeStringer wrote:

To the original poster..excuse the piggy back..but we both want the same info and now its bumped






i don't mind at all....

the original reason i was drawn to TKA was how i heard power boost increases mind which is great for sampling DNA.

i suppose feign death from smuggler would be good too, but i don't have the skill points for that.



Arandis
Master Smuggler (Imperial FP for 125 credits each)
Agathon
12 point MDE, 12 point MAS, 14 point Master Artisan

Vendors at -3979 3643 Naboo, outside Theed

HyeStringer
Mon Dec 08, 2003 5:16 pm
#7

I'm leaning towards Balance 3, Power 1 right now. It seems even the MTK's only use KD1, Dizzy and UA2 predominantly. Balance3 will give me more tanking power if the new creature AI gets hairy and I get aggroed more.


I'll stick with my Chef buffs for the mind boosts when I sample.




ONEN


CANCELLED NOVEMBER 2, 2005 - SOE BURN IN HELL



WTS
Tue Dec 09, 2003 1:42 am
#8



Cielago wrote:

Tell us what you like to do as a melee character, than can help.






general killing of stuff. :-) particularly bull rancors that aggro me when i try to sample their DNA.

i also need to hunt for meat. as you might know, pet stims require dathomir insect meat, and those gaping spiders are tough.

i also do faction missions, and would like to generally be a better fighter than my master BE title implies.



Arandis
Master Smuggler (Imperial FP for 125 credits each)
Agathon
12 point MDE, 12 point MAS, 14 point Master Artisan

Vendors at -3979 3643 Naboo, outside Theed

Cielago
Tue Dec 09, 2003 8:47 am
#9

Power for speed and damage ( and other goodies ) like Stringer said,


Meditation for the "medic" capability,


Precision or Balance for resists and CoB ( precision line )


IF I had to pick up a single line to help me in battle, I would choose either Balance or Precision, Precision requier combat xp, Balance unarmed xp.




Captain Cielago
_______________________________
"Hope clouds judgement"
"Each experience carries its own lesson"
Frank Herbert's Dune.



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