Teras Kasi Archive
Thread: Idea for new vk...
Mmmm, PEZ.
I think you have the right idea there - a different type of damage, but not additional damage. That keeps the game balanced while allowing the alternate damage type. I don't even think it has to be a second VK, but i think a good number of people will be happy with the look of weilding two VKs.
Frankly, I don't see why a standard VK with secondary DOT would be off-balancing.
My favorite idea incorporating two hand weapons comes from the EU and is called "shock boxing."
Talking about different kind of VK! Why not different kind of weapon for TK's! Now here's what I have in mind and your opinion on these are really appreciated!
Tera Kasi Weapons
1. Throwing Stars (Thrown weapon Shuriken)
DOT Bleed Effect range 10-15m
Restrictions (certifiable at Precision Striking 4, TK's can only carry 1 or 2 in thier inventory)
2. Choking string (Range 5m Kusari Fundo)
Restricts (chokes the enemy for about 10 sec, damaging the mind pool)
No other actions or special moves can be done during the choking time.
3. Nunchaku (Range 5m Dual wield)
Blast or Stun Damage
My point here is to make TK's a force to reckon with the ability to specialize in different unarmed weapons.
If anybody else have any weapons idea for our class just post it here.
Talking about different kind of VK! Why not different kind of weapon for TK's! Now here's what I have in mind and your opinion on these are really appreciated!
Tera Kasi Weapons
1. Throwing Stars (Thrown weapon Shuriken)
DOT Bleed Effect range 10-15m
Restrictions (certifiable at Precision Striking 4, TK's can only carry 1 or 2 in thier inventory)
no melee should have a ranged attack of any kind.
2. Choking string (Range 5m Kusari Fundo)
Restricts (chokes the enemy for about 10 sec, damaging the mind pool)
No other actions or special moves can be done during the choking time.
also called 'garrottee' in D&D...and is a thief/assassin ability. we are not rogues
3. Nunchaku (Range 5m Dual wield)
Blast or Stun Damage
My point here is to make TK's a force to reckon with the ability to specialize in different unarmed weapons.
If anybody else have any weapons idea for our class just post it here.
we are not ninja's or any other type of asian martial artists.
i recommend knucklers in each hand first of all, since we fight with both fists, when the dual wielding comes out, but with no extra damage type - purely cosmetic change
however we need a second damage t ype of knuckler - something that's a bit less in damage than y our regular knuckler, much like stun baton vs. gaffi, or something that's extremely slow but hard hitting - like power hammer vs. scythe.
either way, to be effective in pve, a TK is forced to dabble in another melee profession. no melee profession should be forced to dabble in another profession in order to be effective - and that is the core of the imbalance.
yea, we definately need a new damage type, im tired of having a sub proffesion just do damage to the bigger mobs, would love a blast vk but i doubt they would give it to us
well what damage type should we get then, i think something like acid damage would work although it doesnt fit the vk maybe make a new weapon for us tkas
Beljer Torssk
Gorath
teras kasi master/ heavy swordsman/master brawler
hotpants 4 life
The pikeman vibro weapon does electrical damage, so why dosent ours do electrical?tey should change the system so VK's do electrical and plain fists do kinetic. Although I prefer the idea of different VK's, this might be a start to ease in different damage types without having tons of people scream NERF (told ya it was nutty
We don't need any new damage types.
That would make us too powerful.
If anything a set of duel VKs would be nice but same kinetic damage type.
I could even stand to have a special pair of gloves, but no way should they be stun.
If you want a nerf then go ahead and ask for a different damage type....
Basically it's like boxing but the gloves are electrified to shock the opponent when struck. Either electrical or stun damage (as described in stories probably stun, they're designed to actually minimize real damage and knock your opponent unconcious).
Nightsticks? That's fencer, they already have that weapon, it's a stun baton.