Teras Kasi Archive
Thread: The BIGGEST problem with TKA is defense...
With the nerf to Knockdown i cant see how any TKA is gonna be able stand up to higher lvl mobs? it will be impossible... Why they hell they dont give us some defense so we dont go down so fast and acually TANK something?? Do the devs acually play they game??
B. We were never meant to tank.
C. We shouldn't be able to stand up to higher level mobs unless we're at a higher level. If it cons red, there's a reason for it. It will kill us in few hits.
d. This isn't friggin DAoC, AC, or any other friggin MMORPG. The rules that applied to those games don't apply here.
I agree that defense should perhaps be higher, but we were never meant to tank. I suppose it's a difference of opinion. We're all still regular people in the game, we just have different skills. I personally think we should dodge/counterattack more than be able to take more damage. Just because we're a melee class doesn't mean our bodies can take more damage than others.
Wookinpanub, I think you are misinterpretting what people are saying, not by any fault of your own mind you.
What most TKs mean when they say Tank is the ability to stand toe to toe with a mob and melee the thing.
If a TK can do this by dodging and weaving from a mobs attacks, not neceassirly by being able to absorb copious amounts of direct damage, then they consider that tanking ![]()
The true meaning of a tank is non existent in SWG so the wordis used a bit loosely in the context of SWG.
i dunno....a melee fighter class that cant melee is a bit stoopid
I don't know about you guys but I'm a TKA and I'm a better tank than most creatures
but I do agree that ranged and melee defense needs to work better.