Teras Kasi Archive

Thread: The PvP human shield gets worse

EolianShaitan
Wed Aug 13, 2003 5:37 pm
#1

This is a message for those willing to hear. I've been the leader of a military division for a PA so I know what I'm talking about when it comes to this. Teras Kasi's were already at a disadvantage in PvP. They had the daunting task of making it to the group they were attacking (9 out of 10 times you got dropped with a shot.) Now sure, when occasionally the TK made it to his enemy, he'd drop 4 or 5 people because of knockdown, but the task of getting to that enemy was already difficult as hell, this is his only oppurtunity, if by some chance he gets to the opponent and can start swinging. Without knockdown to help us out in PvP I'm quite certain that this character has little to no value. It's true, knockdown was a one hit kill, but shouldn't a martial arts master be able to kill someone in one blow if he was actually able to get to his enemy? Knockdown was our one saving grace in PvP. We had 2 options, 1. Bull rush and pray we didn't get hit (which rarely happened.)2. Fort up in a building and hold the entrance so that we could attack people if they came in (Not terribly fun but effective, your only chance of surviving really.) Now without knockdown (because of these insane HAM costs) TK's are absolutely worthless in PvP, not to mention being the tank for hunting parties.


--Things not to be mentioned on this thread: 1. They lowered the damage in PvP so you can take more hits, and have time to get to them - my response - they can run away just as fast as you can run. 2.Teras Kasi was the strongest profession and needed to be nerfed - reply - Teras Kasi was only the strongest profession up close (actually 2h sword) as it should be. Try having your characters special moves do more damage to yourself then it does to your opponent then we can talk. 3. This is a bug, it wasn't meant to be so drastically nerfed -reply- even with that being the case, they went about nerfing TK completely wrong, why not make knockdown less effective (success rate)or have a time delay... all TK's have is their ham bar.. they are the tank.... you cause that to drain faster and the profession loses any use it might have had. --


Other then the above mentioned things, feel free to state any questions or ideas you might have, I'll be happy to argue them. I've been a Teras Kasi since beta. I know what I'm talking about.


P.S. for the love of god don't take berserk away too.

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