Teras Kasi Archive
Thread: I need an answer from the developers- should I dump TKA now?
First, let me say I'm not a powergamer. If I was I'd have gone BH and not looked back. I'm not trying to be a jerk either. I need a developer to have a serious discussion on here about their future plans for the TKA class. From their comments and actions so far I can only guess that they are trying to dissuade everyone from being a melee character and I just want to confirm this with them. What is their idea of what a melee character's role is in the SWG world? What are our strengths and what are we supposed to add to things? Why would anyone chose TKA now when all the other classes can do similiar things at much lower HAM costs and from range, especially considering we take hits only marginable better? Why do they think anyone would want to be a TKA versus a ranged weapon elite class now? I'd like some serious answers as I'm on the verge of leaving SWG entirely over this.
I think somewhere along the line the developers forgot this was a game where people are paying them to play and have fun. All classes should be balanced with their own strengths and weakness. For any developer to say "you shouldn't bring a knife to a gun fight" is utter stupidity.Whoever said thatshould be fired and replaced immediately. This is a game. It's not realistic. I'm a freaking lizard. That's not realistic. I run around a planet when there are space ships because I have no other mode of transportation. That is not realistic. All thesefuturistic cities are surrounded by randomly spawning nests of creatures that I kill for credits. That is not realistic. Range fighters can run at full speed while shooting over their shoulders all the while using special attacks. That is not realistic. I could go on and on because THIS IS A FRICKEN GAME.
For the last month I've come home from work and spent the hours between dinner and bedtime playing SWG. It's been addicting and fun levelling up my TKA. I was not overpowered. Even with KD I would get hurt soloing creatures around my level. If I wasn't careful I would be inc orkilled. I was having fun in combat using my various abilities to win. Today I went on and played for about an hour. After ending up in the cloning center after a Tusken Raid I realized just how much SOE messed up the TKA class. I logged out and I have little desire to go back to the character I spent so much time on.
I need to know from a developer soonwhether this is going to be fixed or not. If they didn't want melee in the game they never should have added it. If TKA was supposed to be such a horribly crippled class that can't use more than two specials in a fight they should have set it up like this from the beginning so I could have avoided it. If you want me to be a pistoleer (which can still spam KD by the way and they can also us specials repeatedlywith little negative impact on their HAM) let me know right now. I'll dump TKA and try it out. My only concern is that I'll spend a hundred hours on that and you'll pull another patch on me. Please let me know the classes you like and I will make my character based around that so at least then I'll know my playing time and hard work won't be for naught.
Or better yet- fix TKA. That would be the best option.
Hallelujah!!!!!!!!!!!!!!!!!!!!!!!!!! I agree 110%
I got on with my TK Student and was utterly disgusted.....I play about 2hrs after work myself and this has really bummed me out....I SPENT SO MUCH TIME WITH THIS GUY AND NOW I CAN'T EVEN COMPLETE
MISSIONS THAT I WAS COMPLETING BEFORE WITH EASE. It is not like TK was an overpowering profession from the get go it was already slightly difficult..now it is like being slapped in the face for choosing
to be a TK.