Teras Kasi Archive

Thread: 70%+ kin res armour really a problem?

Trevellian
Tue Apr 06, 2004 7:54 pm
#1

I have seen numerous posts from TKA stating that the (ludicrously) high kinetic resist armours pretty much nullify TKA in PvP, and simply looking at the numbers that would seem correct.


However, I have fought a couple of TKA and they seem to have no problems whatsoever dispatching me quickly if I make a mistake and let them get too close. The last one I fought I timed how long it took from the KD until DB - it was less than 7 seconds.


This is in no way a complaint - after all, I *should* lose if I let the melee guy get his hands on me - and my alt character is working up the TKA lines - I need some self defence for my harvester runs but I was wondering about the ease with which the TKA's I have met rip through my armour. Is there some kind of bypass to armour if an opponent is KD?



Trevellian Pendragon, GTA, Caserta city, Naboo
Carbineer - Warrant Officer
Killing threads since 2003.
Cielago
Wed Apr 07, 2004 1:23 am
#2

Maybe because you were not buffed, 70% kinetic will not save you if you are unbuffed, the problem starts with 80% +kinetic resist and buffs.
Also, when you are knocked down, you take 50% more damage, if your ennemy is buffed and use a VK, you need to be buffed and wear a very good armor in order survive.



Captain Cielago
_______________________________
"Hope clouds judgement"
"Each experience carries its own lesson"
Frank Herbert's Dune.



Trevellian
Wed Apr 07, 2004 1:50 am
#3






Cielago wrote:
Maybe because you were not buffed, 70% kinetic will not save you if you are unbuffed, the problem starts with 80% + kinetic resist and buffs.
Also, when you are knocked down, you take 50% more damage, if your ennemy is buffed and use a VK, you need to be buffed and wear a very good armor in order survive.








Actually I was fully buffed with 2 Brandies in me, but the 50% extra damage when KD is what I was after.

Ta

Message Edited by Trevellian on 04-07-2004 09:16 PM



Trevellian Pendragon, GTA, Caserta city, Naboo
Carbineer - Warrant Officer
Killing threads since 2003.
jgr
Wed Apr 07, 2004 3:53 am
#4

When I was tkm last year there was an issue with unarmed head hit 1 ignoring armour, I have no idea if this is still in place though.



~ Karma ~
Dromare
Wed Apr 07, 2004 4:14 am
#5

no way could he kill you in seven seconds then unless you have your mind stats at 400 400 400. So your a lieng sack of **edit** even if your kd you can get up and if you arnt kd you can heal and no way could the tka do that much damage in 7 seconds if you had kinetic resists.


Loshuss
Wed Apr 07, 2004 4:45 am
#6

With a 200+ damage vibroknuckler, I can still do around 110 mind damage per second with headhit to someone in kinetic ubese. If you can keep youself alive and doing damage for10-15 seconds, you should be fine. If you're without a VK, you might as well go for a dizzy knockdown and run away.



Losh - Ethak - Evaen
WookieOgre
Wed Apr 07, 2004 10:28 am
#7






Trevellian wrote:





Cielago wrote:
Maybe because you were not buffed, 70% kinetic will not save you if you are unbuffed, the problem starts with 80% + kinetic resist and buffs.
Also, when you are knocked down, you take 50% more damage, if your ennemy is buffed and use a VK, you need to be buffed and wear a very good armor in order survive.







Actually I was fully buffed with 2 Brandies in me, but the 50% extra damage when KD is what I was after

Ta






Not that I dont believe you got beat quickly but........7 seconds? With 2 brandies and full buffs?


I only say this because I just fought a rebel yesterday. He had 2.8k accross the board, health/action/mind. I could not budge his ham more than 40-50 at a time (which would almost heal by the next hit) with 200 damage VK spamming Headhit or UnarmedHit3. Either my opponent had 99% armor or you got hit with some armor hole bug. I'm sure it seemed like 7 seconds but that would mean he would have to hit you for (assuming your mind was at least 1.8-2k) 260 damage every hit even with you on the ground.


I dont see how that is possible with 80% composite, 75% reduction in PvP damage. I spammed headhit for 30 seconds against my enemy andthe only damage I got was a couple hundred mind damage, if youinclude 50% more damage for being on the groundand it would have only been 400......you had to of encountered the armor hole bug if you went down in 7 seconds. If I had to use a Pistol to win my battle instead of MTK yesterday, I dont see how it was possible you could have lost that quickly without some bug.


On another note, I saw a MTK/Master Rifleman take someone down by K/D dizzy them and then masterheadshot..........700 damage a shot lol. Lets just say it was a very short fight.

Trevellian
Wed Apr 07, 2004 11:17 am
#8






WookieOgre wrote:


Not that I dont believe you got beat quickly but........7 seconds? With 2 brandies and full buffs?


I only say this because I just fought a rebel yesterday. He had 2.8k accross the board, health/action/mind. I could not budge his ham more than 40-50 at a time (which would almost heal by the next hit) with 200 damage VK spamming Headhit or UnarmedHit3. Either my opponent had 99% armor or you got hit with some armor hole bug. I'm sure it seemed like 7 seconds but that would mean he would have to hit you for (assuming your mind was at least 1.8-2k) 260 damage every hit even with you on the ground.


I dont see how that is possible with 80% composite, 75% reduction in PvP damage. I spammed headhit for 30 seconds against my enemy and the only damage I got was a couple hundred mind damage, if you include 50% more damage for being on the ground and it would have only been 400......you had to of encountered the armor hole bug if you went down in 7 seconds. If I had to use a Pistol to win my battle instead of MTK yesterday, I dont see how it was possible you could have lost that quickly without some bug.


On another note, I saw a MTK/Master Rifleman take someone down by K/D dizzy them and then masterheadshot..........700 damage a shot lol. Lets just say it was a very short fight.









Perhaps I had better clarify - My health/action (and sub-stats) where doc buffed. My mind is migrated to 1100, 800, 1100 (if I remember correctly) and I had 2 brandies. NO ent buffs though (couldn't find one that wasn't AFK). My comp suit has, I think, somewhere around 400 encumberance. I was counting under my breath, so it will be a little inaccurate, but I was dead before I got to "7".

Perhaps it was an armour hole bug thing - but I was surprised how fast I went down.

Message Edited by Trevellian on 04-07-2004 09:14 PM



Trevellian Pendragon, GTA, Caserta city, Naboo
Carbineer - Warrant Officer
Killing threads since 2003.
Trevellian
Wed Apr 07, 2004 11:21 am
#9






Dromare wrote:

no way could he kill you in seven seconds then unless you have your mind stats at 400 400 400. So your a lieng sack of **edit** even if your kd you can get up and if you arnt kd you can heal and no way could the tka do that much damage in 7 seconds if you had kinetic resists.









Evening Einstein.

Not sure what a lieng is but anyway....

I was KD, I wasn't able to get up before I was dead (sometimes I manage, often I don't), I can't heal (no medic) - and I was already full from the brandy and had no muon on me.

...and if I were you I would get mummy and daddy to take the coffee machine away for a little bit.

Message Edited by Trevellian on 04-07-2004 09:12 PM



Trevellian Pendragon, GTA, Caserta city, Naboo
Carbineer - Warrant Officer
Killing threads since 2003.
Sovi-FFO
Wed Apr 07, 2004 11:22 am
#10

Sure is a problem when your fightin another teras kasi with that damnned unarmed toughness, and if they intimidate you... oww



Sovi | Ninja Exploit Zero
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