Teras Kasi Archive
Thread: TKA and Damage Types
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KittenofDestiny
Wed Jun 30, 2004 8:39 am
#1
I've been reading about how we the tka community are asking for different damage types other than kinetic and thinking on what the root cause of our frustrations are.
Basically it comes down to this... nearly every wort, nuna and there tennis partners in the galaxy have a reasonably high resistance to kinetic damage. You cannot go anywhere without running in to high kinetic resists on low mid and high level mobs.
Pvp is a joke now with comp hitting up to 90% on kinetic also.
So as a result the posts began to flow in suggesting other damage types for TKA to get around the "nerffyness" we feel in combat.
I believe that the combat revamp has to focus on balancing out all the available damage resists values across the galaxy.
If kinetic was resisted in much lower quantities then TKA's doing only kinetic damage wouldn't be such a big issue.
Zippie.
TKM
MD
Basically it comes down to this... nearly every wort, nuna and there tennis partners in the galaxy have a reasonably high resistance to kinetic damage. You cannot go anywhere without running in to high kinetic resists on low mid and high level mobs.
Pvp is a joke now with comp hitting up to 90% on kinetic also.
So as a result the posts began to flow in suggesting other damage types for TKA to get around the "nerffyness" we feel in combat.
I believe that the combat revamp has to focus on balancing out all the available damage resists values across the galaxy.
If kinetic was resisted in much lower quantities then TKA's doing only kinetic damage wouldn't be such a big issue.
Zippie.
TKM
MD
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