Teras Kasi Archive
Thread: My Idea for stances
I do like the idea about stances that was brought up before. But I don’t think that it should be a special move that has a timer. My idea would be that at intermediate balance and power you get a stance. For power you would get an offensive stance andfor balance you would get a defensive stance. So now you would have 3 Stances the normal one with no +s to any thing. But in the Offensive stance you would get some +s to attack speed and damage but would get some –s to defense and toughness. While in the Defensive stance it would be the other way around. Now for the good part. In each stance you would get special moves that can only be done while in those stances. These specials would be like a kata for the TKA. Which is very important in martial arts.
This would gives us more depth in my opinion. If you would have more than 1 TKA in the group the one with the aggro would be in the defensive stance and depending on how bad he was hurt would be doing specials to keep the aggro or a detaunt to get the mob off him. Plus I think in the defensive stance that knock down should also have +s to it. But you would be giving up damage to it. Now the other TKA would be in the offensive stance and be doing big hit damage with the offensive only specials. If the aggro switches you can just change you stance. Changing your stance would not be instant. You would have a delay so that it could not be exploited.
Also this would give us more options while soloing. If we get in trouble and have more than one mob on us we could be in the defensive stance so that KD would work better and take less damage. The fight might take longer but you would have a better chance at living. Or you would have the choice of staying in the normal stance or the offensive stance.
What do you guys think. Please no flames.
One more thing
Maybe at TKM you would get a final stance that gives +s to both offense and deffense.
Stings
TKA/Doc
hmmm i dunno about that final stance, but the defensive and offensive stances sound cool. But I think they should extend to all melee classes. Surely fencers have different stances as well?
The final stance you mentioned is a bit too strong, because if it has + to both offence and defence it would make the previous stances obselete.