Teras Kasi Archive

Thread: This is nothing major, but a while ago i remember someone talking about meditation exp...

Genildor
Thu Aug 21, 2003 2:45 pm
#1

And how they thought it was stupid that unarmed fighting experience should improve your mediation abilities, saying that the amount of meditation exp we recieve should come from how long we meditate. I'd just like to offer an idea, that if they wished to change the exp needed for meditation. Much more pressing matters, i'm aware, but just throwing it out there. Ever seen those people in the park, or on kung-fu movies, where the people are doing stance to stance, extremely slow, maintaining balance, and complete concentration? I was thinking that perhaps meditation could be like that, accompanied by "flourishes". The system would be just like dancer or musician. 8 flourishes in all, each have a different graphic, and like the entertainers, would provide EXP. For those who have never danced or played music, you would do several flourishes, and you would get, let's say, 30 exp. if you performed no more flourishes, you'd then get 28 in about 4 secs. Then 26, 24, etc. until you would not recieve any more experience until you did more flourishes. Each flourish would take a small amount of action. Of course, during your meditation, you'd have the healing effects of meditation (stopping bleeding, faster regen, wound damage, ect.). I felt this system would be better since if you just got the exp by meditating, you could just leave your computer on all day. Seemed kinda cheap. And this system is already implemented among entertainers... what do you think?



Now and ForeverMaster Bounty Hunter
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Wookinpanub
Thu Aug 21, 2003 2:49 pm
#2

Interesting idea, actually. Since Tai Chi is somewhat of a meditation/calming thing as well as exercise. However, just like dancers, macros could be set up and could stay online all day and come home from work with Master Meditation under your belt.

An idea that was tossed about when I first saw this was you'd get experience based on the damage that was healed. Once you're ham was regenerated, you wouldn't gain exp anymore until you were hurt and needed to meditate, again. With the current state of things, meditate would go up pretty quick, using this idea.



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**Tempest - Jaykk The'Snaykk
Genildor
Thu Aug 21, 2003 3:06 pm
#3

wait, dont you have to stay there the entire time, pressing flourishes? how would a macro do anything?



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High_on_bread
Thu Aug 21, 2003 3:13 pm
#4

Uhhh, yeah that's actually an awesome idea man(Even though the bulk of martial arts actual do have immobile meditation stances). But your idea makes it alot more interesting.


Macroing dances is not really too hard. /pause 30;/flourish 1
etc. It's lame, but pretty much every dancer does it. Regardless, I think your idea is still betterthan the current system.




Please nerf TKA's! I just one hit incap'd myself again with knockdown!
GnomeCop
Thu Aug 21, 2003 3:16 pm
#5

This would be an interesting thing to implement for all the people who are still playing/paying and playing TKA after all these "changes" have settled down.


Meditation is looking more and more attractive for me to pursue because of all the damage we take from ourselves now.

Wookinpanub
Thu Aug 21, 2003 4:13 pm
#6

Become a medic.

I'm a master medic now, as well as about halfway up the TKA tree. With the new HAM costs, stims are invaluable. Now, if only there was a dancer I could watch while I was fighting or something.

Also, if you wear armor, meditation sucks because your substats are so low. I believe it's percentage based so a pertcentage of a low number is still a low number.



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**Tempest - Jaykk The'Snaykk
Genildor
Thu Aug 21, 2003 9:35 pm
#7

Any more comments?




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Wulfgarin
Thu Aug 21, 2003 10:15 pm
#8

Can we collect tips? just kidding...


I find it to be a very refreshing idea! Give us something to do with our meditate! Maybe at lower levels we could only heal the mind... then as we advance our action... until finally we become Masters and can mend actual physical damage.


Very innovative!

Genildor
Fri Aug 22, 2003 9:44 am
#9

Also, just to expand a bit, as you progress through the meditative levels, you can do different styles. Just like when in music, you advance with different styles. Novice tka would start at... i dunno, basic style. then crane at meditation 1, tiger meditation 2, mantis med 3, etc.



Now and ForeverMaster Bounty Hunter
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RebelBanthaPudu
Fri Aug 22, 2003 9:51 am
#10

Now that is constructive. I really like this idea, not only does it give a solution to the Combat/Meditation problem, but it also hinders the problem of people who would just meditate while they sleep, eat and go to work. Sure there are scripts, but at least they had to make the script, right?

Also, instead of flourishes (because the meditative sense is made of motions that your body should flow through easily) I think that the meditation should gain exp by healing your stats. As the Meditation mod goes up, faster you heal up.



Alecz
Genildor
Fri Aug 22, 2003 11:43 am
#11

Heh, what are the chances that a dev will respond to this?



Now and ForeverMaster Bounty Hunter
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/ /_/ / _ /___ _ /| / __/ / _ /___ /_/ // /_/ /_ _, _/
\____/ /_____/ /_/ |_/ /___/ /_____/_____/ \____/ /_/ |_|

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Bulbous2
Sat Aug 23, 2003 12:44 am
#12

1. Meditation, even at low levels, should do SOMETHING; anything! Perhaps even speed up your HAM regeneration by the slightest fraction.


2. Like skill trees in other professions, Meditation should give and progress on Meditation XP.


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