Teras Kasi Archive

Thread: ICoB

Azdraik
Tue Aug 23, 2005 7:09 am
#1

I am sure this has been posted many times, but Mankind00 have you ever suggested ICoB be moved to master and allowing it to be used while moving?



Azdra'ik ng'Saeich - Master Teräs Käsi - Master Swordsman
Coleader of Dark Thunder

Travel paths least taken,
in search of that which is not there.
Dispair not in fate,
for it holds no bind on you.

iijin
Tue Aug 23, 2005 2:55 pm
#2






Azdraik wrote:

I am sure this has been posted many times, but Mankind00 have you ever suggested ICoB be moved to master and allowing it to be used while moving?






OMG PLEASE!! this is SO freaking aggrivating in PvP where it is MOST neccesary



Iijin Myriiv | DFR
Phantom Wing
|
88th Imperial Fighter Squadron

SkySpear Industries
- Talus, Imperial Outpost, Just off the Corellian Run in the Core Worlds Sector
-1966, 2704, contacts: iijin - venya - bladestorm - cyx
Kierra87
Tue Aug 23, 2005 4:39 pm
#3

I think the logic behind it is you take a moment to centre yourself and block out your sorroundings, however, it would be extremely nice to loose that ridiculous build up bar.





-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Kierra Heistray - Alpha Medic

"Your a fighter, you've got the fire, the spirit of a warrior, the champion's heart,
You fight for your life, because a fighter never quits,
You make the most of what your dealt, because a quitter never wins"


Azdraik
Wed Aug 24, 2005 2:06 am
#4

Yea I can understand that but um... why can jedi use Force Aura wouldn't that amount to the same thing?



Azdra'ik ng'Saeich - Master Teräs Käsi - Master Swordsman
Coleader of Dark Thunder

Travel paths least taken,
in search of that which is not there.
Dispair not in fate,
for it holds no bind on you.

Vander_Legion
Wed Aug 24, 2005 3:54 am
#5

just going by the name...id say no, they aren't the same. they have the same effect - plus defense - but are achieved through different means. jedi use the force, we have to focus on ourselves or wahtever.



Vander Legion
Teras Kasi Master
Swordsman 0444
Doctor 4004
Whatever pilot squadron I am today.
Azdraik
Wed Aug 24, 2005 4:55 am
#6

Yes but using the force is not just like switching a light on. You must concentrate and focus the energy as well. Hence why yoda was not doing backflips when he stopped the falling debries from crushing Obi.



Azdra'ik ng'Saeich - Master Teräs Käsi - Master Swordsman
Coleader of Dark Thunder

Travel paths least taken,
in search of that which is not there.
Dispair not in fate,
for it holds no bind on you.

MotorPsycho
Wed Aug 24, 2005 5:12 am
#7



Azdraik wrote:
Yea I can understand that but um... why can jedi use Force Aura wouldn't that amount to the same thing?





could it be the several MILLION more xp a jedi has to grind out to get it?

i'm a tk, and i would love to see it work while moving, but that should answer your question as to why they can, and we can't.



--------------------------------------------------------------------
Evil will always prevail, because good is dumb
- Lord Dark Helmet

I'm just a Mynor Threat (ingame)
Azdraik
Wed Aug 24, 2005 5:17 am
#8


Yes thats nice... would you like to know how many jedi I have personally been there for tanking while they ground to a full temp?


Just because it takes more xp doesn't mean I havn't put my time in alongside them.


And using your logic a full temp jedi should be able to destroy anything because it took more xp for them to get there.

Message Edited by Azdraik on 08-24-2005 07:18 AM



Azdra'ik ng'Saeich - Master Teräs Käsi - Master Swordsman
Coleader of Dark Thunder

Travel paths least taken,
in search of that which is not there.
Dispair not in fate,
for it holds no bind on you.

iijin
Wed Aug 24, 2005 6:34 am
#9

I don't really care about any "logic" behind it, I hate when I am running into battle and my damn timer goes off and I have to stop running to let that stupid crap initiate. Everyones like !! what are you doing? /curse "stupid developers"



It's just annoying....please change it....it really serves no purpose whatsoever..





Iijin Myriiv | DFR
Phantom Wing
|
88th Imperial Fighter Squadron

SkySpear Industries
- Talus, Imperial Outpost, Just off the Corellian Run in the Core Worlds Sector
-1966, 2704, contacts: iijin - venya - bladestorm - cyx
padme1967
Wed Aug 24, 2005 6:59 am
#10






iijin wrote:

I don't really care about any "logic" behind it, I hate when I am running into battle and my damn timer goes off and I have to stop running to let that stupid crap initiate. Everyones like !! what are you doing? /curse "stupid developers"



It's just annoying....please change it....it really serves no purpose whatsoever..







Actually it does serve a purpose. You are 'centering' yourself. Hard to do if you are running around.


While it would be nice to havea button on my keyboard that made me an instant defensive god, there isn't. And how about one that made me an offense god too. Oh wait we had that before...


And frankly instead of messing with something that actually works I would prefer they focus on things that don't, specifically FOW.





Azdraik
Wed Aug 24, 2005 8:10 am
#11


When FoW worked I never used it anyway. I have noticed that incap timers are always like 10 sec anyhow so I see it as not that big of a deal. Now the moving ICoB issue is annoying. Nothing like moving to pull agro and opps no more CoB because it triggered while I was moving.


Or my fav is telling the doc hold on a sec using CoB can't move




Azdra'ik ng'Saeich - Master Teräs Käsi - Master Swordsman
Coleader of Dark Thunder

Travel paths least taken,
in search of that which is not there.
Dispair not in fate,
for it holds no bind on you.

ImpSwordsman
Wed Aug 24, 2005 8:15 am
#12






Azdraik wrote:

I am sure this has been posted many times, but Mankind00 have you ever suggested ICoB be moved to master and allowing it to be used while moving?






QFE!



i think moving it to master would help against the manydabblers who only take 0100 tk just for the iCoB

and it is damn annoying having to stop to use it...my friends always think im lagging or something lol



lShinobi Darksunl
Xris Blade Weaver

padme1967
Wed Aug 24, 2005 8:36 am
#13






Azdraik wrote:


When FoW worked I never used it anyway. I have noticed that incap timers are always like 10 sec anyhow so I see it as not that big of a deal. Now the moving ICoB issue is annoying. Nothing like moving to pull agro and opps no more CoB because it triggered while I was moving.


Or my fav is telling the doc hold on a sec using CoB can't move







I am sorry, I don't see this as an issue. So you are saying that this skill, the skill that makes TKM worth having needs to have no cost at all associated with it? Why have it at all? Why not just add it to our armor? It makes sense that to have this bonus there is a cost associated with it. And it makes sense that there is a timer on it because you are in essence centering yourself into a state that allows you to not feel 'pain'.




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