Teras Kasi Archive
Thread: Numbers Numbers Numbers????
Yes, general melee speed stacks with unarmed speed.
Never really played much with the ca's but I know that for me at least it is better to use a sac pup then a power or speed pup due to sustained dps.
If I use a power pup I am attacking too slow for my likes. I use a speed pup and my action is gone in about 5 seconds. So, SAC pups are the way I go.
If you can pull that off, send me a screen shot of the KK's stats. I would love to see this tested and proven.
SiliconBandit
-Burns through action pool faster than a government can waste tax dollars.
working hard on it, costing lots of credits for the ca's
also this item decay rate on unmodded items is a killer at the moment Im gonna need a set of knucklers every week at current rates
either that or a very nice adk (more credits to be spent)
Here some numbers:
As Master Teras Kasi (and Brawler 4040) you'll have the folling general stats:
- General Melee Accuracy +70
- General Melee Speed +25
- General Melee Defense +85
- General Ranged Defense +55
and also the folling stats of your elite profession:
- Unarmed Accuracy +75
- Unarmed Speed +65
- Unarmed Defense +75
(- Unarmed Damage +345)
So if you have no Force Sensitive skills and no Bio-Engineered clothes and no Armor Attachments or Clothes Attachment equip the numbers are simply added with another. So you now see that you've:
- Accuracy 145 (70+75)
- Speed 90 (25+65)
- Melee Defense 160 (85+75)
- Ranged Defense 130 (85+55)
So when you dabbling another melee elite profession and you equip the weapons for that profedsion, you must add the profession specific Accuracy, Speed and Defenses.
The Force Sensitive bonuses are added to the general ones without restriction, Same goes for the the Bio-Engineered clothes and Armor Attachments or Clothes Attachment but here you've a cap of +25 per skill you'll enhance.
Have fun playing