Teras Kasi Archive

Thread: Don't shoot!!!

ArkMindSpear
Wed Oct 01, 2003 1:12 pm
#1

That title has nothing to do with anything. that being said i will get on to the topic.


I have this idea that is in dire need of a clear thinking thru but i think the general idea is a good one and should be improved apoun. But onfourtunatly implementing it would result in a loss of Meditate for the TKA.


As i belive, meditate should belong to all brawlers and not just tka.


i was wondering what you guys thought and what sort of things you would want that could take it's place. but don't get silly. nothing that will unbalance us again.


i posted it in the pikeman forums...and here it is






a NEW melee proffession,


in essence we take the meditative tree and skills of its nature out of TKA and give them something to compensate for it.


Make a new elite elite proffsion only attainable bymastering ANYtwo melee proffesions. this will absorb all of any ones skill points pretty much so it would need to be on the level of commando or bounty hunter, but melee style.


in this proffesion there should be a beefed up version of meditate and lots and lots of defensive bonuses.


it also gives accuracy and mild(can't be too much) speed bonuses to every skill melee type.


each f the four trees should reprisent one of the melee classes. at novice you only get meditate.


each of the 1st skill trees should give the speed and accuracy bonuses to that weapon type.


the third boxes could give a VERY large increase to ranged and melee defense and like +20 to the toughness of the skill type for that tree.


the level 4 should yeild a new Weapon of appropriate strength and deadlyness.


and finally master should give a new skill. i don't know what...but either one for each class type or one usable for all classes.


over all meditate should get +20 to start and in master and the rest be divided accordingly to the remaing skill boxes.


maybe at MASTER there is an Uber skill useable by all melee proffesions and in Lv1 of each proffesion type there is a skill designated to that proffesion.


what do you guys think?






since i didnt' realize i left out Lv2 when i posted it i was thinking of Lv2 getting a skill individual to each melee type and then in master geting a skill that would be usefull to EVERY melee type.(berserk3,Intimidate3,things of that nature....or maybe a defensive move, or a move where we inflict like 6 different status effects and a random bleed)


what do you guys think? it hink that would solve alot of problem and in the spirt of the way things of gone so far it will fix melee withought actually fixing anyone specificly.




My vision for TKAs....
http://www.imagedump.com/index.cgi?pick=get&tp=68040
ArkMindSpear
Wed Oct 01, 2003 2:04 pm
#2

it was a terrible idea anyway



My vision for TKAs....
http://www.imagedump.com/index.cgi?pick=get&tp=68040
Rafed
Wed Oct 01, 2003 2:16 pm
#3






ArkMindSpear wrote:
it was a terrible idea anyway




probably, but seeing any profession can dable in TKA they all have access to any of the current TKA skills if they want to try.

If you want a new super class it should have all new skills that are not available to any other class yet.


Plus it would take up so many skill points it would probably not even be a viable option.

ArkMindSpear
Wed Oct 01, 2003 2:21 pm
#4

it is a viable option but it would not leave you with enuff points to do much else(16 to be exact) and like i said, the idea needed a lot of work, but it would be nice to have a melee class on par with commandos and BH.



My vision for TKAs....
http://www.imagedump.com/index.cgi?pick=get&tp=68040
atone48732
Sat Oct 04, 2003 6:05 pm
#5

what bout having some powerful throw and tkaedown moves so we can compete with bhs and stuff?



Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
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