Teras Kasi Archive

Thread: Fill me in......some brawling moves aren't working

NeutralMonk
Sun Oct 05, 2003 10:37 am
#1

Unarmed lunge 1 never works for me. Not against people not against creatures.


Berserk better? or Just do unarmed hits couple times?


Warcry always fails


Intimidate......is it worth putting it on when it usually fails at least once and lasts for the time of a berserk?

Pyradius
Sun Oct 05, 2003 11:03 am
#2

I use lunge all the time and it works. Not always of course, sometimes it gets resisted and sometimes it gets out of range even when my screen shows 7m away, but it does still work. I haven't touched berserk in months, so not sure about that one. Warcry fails a lot, costs me like 197 HAM, and only puts a delay on their next move. Intimidate doesn't last a long time, but intimidate cuts an enemy's damage by ~50% and costs only 97 HAM. To be honest, I am so used to it failing that I tend to intimidate twice in a row whenever I do use it.


Intimidate works from range, and works on ranged weapon users also. Definitely a useful PvP tool when you are getting kited around.




Otrissk the Trandoshan
Teräs Käsi Master
Sinking Ranger, Rising CH
deadnewbie
Sun Oct 05, 2003 1:08 pm
#3

Buff up, Berserk 2. Put on armor.


Berserk is the cheapest way to dish out damage.




Imperial Minister of Information
ReeVeS1
Mon Oct 06, 2003 12:00 am
#4

Well...I'm A Master Brawler And Let Me Say Beserk 2 And Intimidate 2 Are Awesome.......Beserk 2 Lasts Two Minutes And Has More Dmg Then Beserk 1........And Intimidate 2 Is Good Because ITs Stronger Meaning It Will Last On The Target For Longer. Also For Beserk 2 And Intimidate 2 You Get Bonus Skills On It Meaning You Have A Better Chance Of Doing The Move When You Click The Button.



--------------------------------------------------------------------------------------
ReeVeS GroundStalker

Master Brawler - Master Teras Kasi Artist - Master Creature Handler
Selwynn
Mon Oct 06, 2003 12:46 am
#5

Beserk 2 is horrible for the precise reason that it lasts for 2 min and its only a 75 point increase in base damage. You could do better than that with no VKs and styles. Two minutes is a long time to not be able to sit or use any other combat styles. The only thing that is even remotely important anymore in master brawler is intimidate 2, and intimidate 2 words just as wel as intimidate one AND gets resisted just as much (yes its true, I was a Master Brawler before I dropped it) but it lasts longer.

Personally after weighing all the options I decided that Master Brawler was a waste of points. However, to answer one of your questions, YES intimidate is worth using even though it doesn't always work on the first try. I'm suprise after all this time how many TKs still don't know this:

STUN + INTIMIDATE IS THE MOST IMPORTANT COMBO YOU HAVE AS A TK!

Fighting huurton stalkers, for example, (which as yellow to me as a master) without stun + intimidate they hit me for about 150 points to damange, and they do it very quickly. After stun + intimidate they hit be for 20-30. Yes, that's right - almost 10x less damage. There are things I fight that would literally kill me without stun + intimidate. That's just intimidate 1 by the way.

So yes, to start a fight, I open with KD (force of habit I guess) stun, blind and intimidate. If either stun or intimidate don't stick I KEEP DOING IT UNTIL THEY DO. It's that important.



Laurianna Goodspeed, TKM, Master Chemist
Knights of the Old Republic PA
Scylla server - Coren, Naboo

"I survived Melon Nerf 2003"

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