Teras Kasi Archive

Thread: What happened to decreasing the Knockdown timer?

Noxnoctiss
Wed Oct 08, 2003 6:59 am
#1

AM i reading the patch notes wrong? Looks like we get the screws again. Thanks SONY.
OrsonValkyn
Wed Oct 08, 2003 7:06 am
#2

Hey, at least we got Dizzy to stick (hopefully) after KD is applied causing the NPC to possibly keep falling, and we got our HAM costs reduced on both our specials and our VK's. Not to mention the godsend of our VKs range brought up to 5m. I don't see any nerfs to our class so I'm not complaining in the slightest. And hell, if they did reduce the KD timer to like 5 seconds, we'd be right back in the same precidiment as before with the continual use of KD since Dizzy works to keep them down. It would only get nerfed all over again. Just be glad we got what we did. It's not like we're not already one of the most powerful professions out there already.
Dumahim
Wed Oct 08, 2003 10:08 am
#3

When did they say they were going to reduce the timer? The only thing I saw was the old note on the TC notes (that was old btw) which applied to how long it would stop the person who got knocked down, not the 30 second wait time. Unless you saw something I didn't.



____________________________________________

Suprak Kal'Avant
Teras Kasi Artist
Master Doctor
Udi_C
Wed Oct 08, 2003 10:14 am
#4

maybe unarmed 2 will work now seems to kd for me then dizzy after they stand up. hopefully it works in pve like posted too


and thank god they fixed intimidate used to have to do it like 5 times before it worked




I /bo trans for a living.
Rafed
Wed Oct 08, 2003 1:32 pm
#5

Think you may of misread the information, or I may of.


But I thinkthe knockdown timer change was that the target will only stay down for 5 seconds max instead of 15 seconds, and that was actually added in the previous patch, at the same time the 30 seconds between knockdown (to the same target) was added. And dizzy on knockdown was broken (which hopefuly is fixed now).


I have read a lot of the forums and never seen any other changes been suggested apart from they were happy with how knockdown was working now.

ZamMeLon
Wed Oct 08, 2003 4:56 pm
#6

so far in the duels i have done post-patch, Kd is still on 30sec BUT dizzy works great! no longer cancelled on me when they stood up like before.


everyones pvp damage is insanely low, i was hitting for 100ish (with unarmed3) - little higher with VK's on, could be good or bad.


fights are a little longer - except when you catch on fire, damage still is insane there.





Nyii,
Shadow Gypsies
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