Teras Kasi Archive

Thread: Power boost Rocks

SexyPimp
Wed Oct 08, 2003 10:23 pm
#1

Plus 500 to Health Action andMind for 10-15 mins forget at master, and no downer whatso ever!



Rilu Ishkibob
Prof. Mastered(TERA KASI ARTIST, DOCTOR, MEDIC, SCOUT,MARKSMEN, PISTOLEER, FENCER, BRAWLER, PIKEMAN, COMBAT MEDIC)
If you use a nuclear missle to kill a fly, you won't have one dead fly. You won't have a fly left at all. =)
http://carcino.gen.nz/images/image.php/463c5922/arguing.jpg
Arkon_Liie
Wed Oct 08, 2003 10:24 pm
#2

I know I hope they just leave it alone!



-Ketaken Liie
Darq_Reality
Wed Oct 08, 2003 10:52 pm
#3

actually wut it does , it takes Half your mind, and then adds wut it took back to your health/action and mind maximums. So if you have 1200 mind, you get a +600 buff.


I was in the process of testing to see if getting entertainer mind buffs and moun gold to augment the mind, would affect the power boost any





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Darq Reality - Master Teras Kasi, Master Doctor

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Love is a desire, that everyone dreams of sharing, but not everyone gets it, because theres a lack of caring.
SexyPimp
Wed Oct 08, 2003 10:53 pm
#4

someone was talking about on another thread that taking muon gold while on powerboost incaps you on the downer, i have no clue havent tried it, since when i was on for the 30 mins there were like 5ppl in bestine at a time at max lol.


Powerboost is a very good skill, when u first use it, u lose half your mind, but then all your stats go up 500 points even your mind, andit lsat for 10-15 mins, which is pretty **edit** goodi would have to say. Pvp dmg sucks complelty now, we wont be able to take down anyone in pvp, with unarmed 3 i was doing 78 dmg max on someone, with 148 knucklers i was doign 82 dmg.


Cost have gone down quiet a bit for specials, entertainer buffs dont work at all. hope you guys like the game, i just hope my harvestors or houses are gone because of maintence hike!




Rilu Ishkibob
Prof. Mastered(TERA KASI ARTIST, DOCTOR, MEDIC, SCOUT,MARKSMEN, PISTOLEER, FENCER, BRAWLER, PIKEMAN, COMBAT MEDIC)
If you use a nuclear missle to kill a fly, you won't have one dead fly. You won't have a fly left at all. =)
http://carcino.gen.nz/images/image.php/463c5922/arguing.jpg
SexyPimp
Wed Oct 08, 2003 10:56 pm
#5

yes his right lol, im a zabrak with 1000 mind, pretty nice, but 500 buff to me is still a **edit** great deal.


after i power boosted my mind went to 500 max, then slowly climbed up to 1500




Rilu Ishkibob
Prof. Mastered(TERA KASI ARTIST, DOCTOR, MEDIC, SCOUT,MARKSMEN, PISTOLEER, FENCER, BRAWLER, PIKEMAN, COMBAT MEDIC)
If you use a nuclear missle to kill a fly, you won't have one dead fly. You won't have a fly left at all. =)
http://carcino.gen.nz/images/image.php/463c5922/arguing.jpg
evolvdForm
Wed Oct 08, 2003 11:24 pm
#6

/cry


My powerboost does not work. It tells me "You cannot channel your energies any further" **edit** does this mean? Help?!




-[ Ktulu - Teras Kasi Master - Master Gunfighter - Rogue - Medic - on Ahazi ]-

Johnny?
Whaddaya mean Barq's has bite?
Kreetlejuice
Wed Oct 08, 2003 11:33 pm
#7

is this working correctly? is our mind supposed to get buffed to?
Valkari-TKM
Wed Oct 08, 2003 11:49 pm
#8

ya its suposed to buff all pools, it seems to be working as intended. lot more handy then it was.



Valkari
~ Wookiee Extraordinaire ~
~ Master Battle-Tank ~
"The Unofficial Official Rabid Monkey of Intrepid."

Alcopup
Thu Oct 09, 2003 5:31 am
#9

If there is no mind penalty then it is not working as intended (or atleast not as how it was described)



  • Your MIND pool will suffer an instantaneous decrease in size (temporary max change, not a wound) equivalent to the boost value for 60s.
  • HEALTH and ACTION will ramp up over 60s to the boosted value as MIND returns to its pre-command execution value.

  • That is from Thunder's post..from that I took it that powerboost would halve your mind pool and add that to your Health and Action pools...as the effect wore off the H&A pools lower and return to normal and your Mind pool would rise to its normal value.



    Alco

    Zenister
    Thu Oct 09, 2003 7:13 am
    #10

  • Your MIND pool will suffer an instantaneous decrease in size (temporary max change, not a wound) equivalent to the boost value for 60s.
  • HEALTH and ACTION will ramp up over 60s to the boosted value as MIND returns to its pre-command execution value.

  • Nope nope.. Yer right and wrong. The buffed action and health stay, but mind should (after the initial 60s ramp up) return to it original vlaue; not a fully buffed value. You you would have normal mind and buffed health/action pool until the effect wore off.

    Vodo-Kai
    Thu Oct 09, 2003 8:38 am
    #11

    I know this skill is so much better then it used to be. I'm sooooo^24 glad that they fixed it. I hope the people who can't use it get that fixed soon so they can experience the pure joy this skill gives. Also, I hope I don't get what ever bug they are having... eek! Sounds like it would suck really bad.



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    LhogynSappor
    Thu Oct 09, 2003 8:55 am
    #12

    I love this skill, its actually usefull now. Its great, b/c you can just kee doing it over and over again once it wears off......... fun stuff





    __________________________
    Lho'gyn Sappor
    ~Der Panzer Meister~
    "Nur die Verstorbenen haben das Ende des Kriegs gesehen"
    - Teras Kasi Master - Master Pikeman - Master Brawler -
    - Expert Heavy Swordsman - Novice Fencer -
    Zarne
    Thu Oct 09, 2003 9:15 am
    #13

    is that 500 mind damage intentional after it finishs ramping up...i would use the skill all the time if it didn't do that but the 2-3 minutes of downtime required for me toheal up 1000 points of mind after it finishes ramping up is a bit excessive.



    Darkel - Teras Kasi Master/Creature Handler/Medic

    "This topic is being closed because it does not promote constructive discussion." - SOE Quid
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