Teras Kasi Archive
Thread: I don't think they reduced HAM costs at all
i agree
my unarmed hit 3 still uses up 63 ham.
they did reduce the ham cost for knockdown 2 though.
i am totally happy on what the developers did for us thumbs up! <3
i was thinking the same thing till i tried to do it without using my VKs, all of a sudden im noticing a big difference.
me and a guild mate killed a whole bunch of mountain dewbacks, knockdown is definitely working, i hit it, it went down, stayed down, also warcry seems to be back in comission as well.
i spammed specials and destroyed dewback after dewback one after the other, and after killing like 8 of them i still had like over half my HAM bars left to me.
so i believe that the costs ARE down, but once i use my VKs i start draining myself to death once again
They did'nt reduce the ham costs for TKA moves. The patch notes repeated stuff from the older patches. The ham reduction alrdy took place weeks ago. The same can be said for the patch notes about KD.
The ONLY thing they changed for TKA was fixing powerboost.
Eltestor wrote:
They did'nt reduce the ham costs for TKA moves. The patch notes repeated stuff from the older patches. The ham reduction alrdy took place weeks ago. The same can be said for the patch notes about KD.
The ONLY thing they changed for TKA was fixing powerboost.
Correct. The publish notes contain all major changes since the last publish, it seems.
#
COMBAT
# Decreased unarmed move costs
# Increased vibroknuckler range to 5 meters
# Fixed bug with intimidate so that it should be successful more often
To me it seems like they slightly increased HAM costs without knucklers and slightly decreased HAM costs with knucklers equipped.
And yes I can even KD with knucklers on without killing myself.