Teras Kasi Archive
Thread: patch day and why is it that health cost is enormous????
ok so i am all for extended range and all, but how is it that your arms can reach as far as my pole? that is just silly
but instead of making you all gimped, can they at least extend the range of the other melee classes to make it a little more believable?....ok small rant going here...i don't understand what the TK's are complaining about. if they did decrease the ham costs for you all than your class should be plenty fun to play (if you play it in the context it is meant to be played) it's the fencer's and the pikeman that need a MAJOR ham cost reduction
not to say you weren't in need of the fix, but just by numbers that is at least the 3rd major fix for the unarmed/TK to none for the other melee professions.
hmm well im not a tk but right when the patch came out i read that unarmed costs were decreased but not mine (pikeman) and i wanted to test it out. i got one of my tk friends to duel me. his specials were costing about 80 or less (with FULL SET OF COMPOSITE ON) and mine still cost like 166 for polearm hit 2 (oh yes no armor and quickness/strength as high as possible) /nudge what? eh? costs 250 with ok ubese on minus helmet. thanks for noticing fencer/pikeman need the cost reduction (i c its still in the "testing" phase).
so, were u wounded or somethin makin ham costs higher? or wearin armor encumberin u lots?