Teras Kasi Archive

Thread: Lunge Problem

BenkeDuBir
Fri Oct 17, 2003 5:34 pm
#1

i was dueling my friend just to see how powerful being a teras kasi is, i am at 0/3/4/3 in the skill tree, once i knocked thehim down i did batter the hell out of him, unfortunately he learned not to get too close so he started kiting me, i begun using lunge 1(i only have the unarmed skills from brawler) from a distance of about 10m, when it did connect i would run upto him and try and land KD 1, unfortunately he would get up and be running again before i could land it, this happened nearly everytime, is this a problem for masters in pvp or are they so fast that they can connect with a KD before the person rises from kneeling?



- - BENKE | ELECIOUS | BOBKE - -
- - I DONT FEAR THE DARK SIDE......I EMBRACE IT- -
- - LOWCA - -

BenkeDuBir
Fri Oct 17, 2003 6:03 pm
#2

/bump



- - BENKE | ELECIOUS | BOBKE - -
- - I DONT FEAR THE DARK SIDE......I EMBRACE IT- -
- - LOWCA - -

JoJoTheDog
Fri Oct 17, 2003 6:35 pm
#3

Think Lunge 1 does stance change, which is on the
same timer as KD. So KD wont work for 30 seconds.

I think thats the cause of your problem.



Vendor: Coronet 170, -3368
deadnewbie
Fri Oct 17, 2003 6:51 pm
#4

Posture down changes and KD are on different timers.




Imperial Minister of Information
Kreetlejuice
Fri Oct 17, 2003 7:07 pm
#5

Do you have VK equipped?



You probably already know that they decrease your range. I find that some folks don't know this.

DoNinja
Sat Oct 18, 2003 6:44 am
#6

The longest range melee attack is a man with no weapon Go figure...
Scrunts
Sat Oct 18, 2003 9:36 am
#7

This I think is a stupid bug, if you use any PC move twice in succession, then the second one cancels the first one, even if you used unarmedKD2 first which makes them dizzy and not able to easily get up. FIX IT DEVS!!!!! This is a serious thorn in our side when duelling ranged characters. If you use KD, then use it again, I think it should just do the same damage and have no further effect on posture. Plus another serious problem is that when completeing a lunge move from being stationary, it takes a couple of seconds for your character to start moving again, so when you lunge2 him (in my case) i knock him down, then stand there for a couple of seconds, THEN try running to get into the measly 5m range, by which time he is up anyway. FIX IT DEVS!!!!!


These are the two worst things about TKA (possible other melee prfs too) in PvP against ranged people. Until these two things are fixed, we do not stand a chance against any ranged person, unless we stay within 15m and spam lunge, which I HATE doing. Prefer to leave the spamming to the Bounty Hunters who clearly don't have what it takes to be a good Melee PvP fighter.


(anyone else notice that many of the Bounty Hunters are smug arrogant twats?)



P.S. I'm a TKM




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