Teras Kasi Archive
Thread: TKM w/Fencer, Swords and Pike
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xerojs
Mon Jul 18, 2005 8:53 pm
#1
Im a 1st year and a half veteran and pretty much quit before CU, which means almost everything having to do with combat and some technical things, I have no clue of.
After playing about 5 days, I have decided on what Im going to do with my character!
Template
MBrawler
TKM
Fencer 4/0/1/4
Swords 0/0/4/4
Pikeman 0/4/4/0
General Melee Acc. +250
Melee Def. +225
General Melee Spd.+40
Ranged Def.+165
Unarmed Dmg.+360
Unarmed Spd.+65
Unarmed Acc. +75
Unarmed Def.+75
Would this work well or should i work on speed rather than defense,I picked defense because I wont be using medic at all. Pleasegive me your opinions, if more speed is required or if TKM can make up for it.
XEROJS
Tera Kasi Master/Melee Master
sArAhBrIgHtMaN
Mon Jul 18, 2005 9:01 pm
#2
xerojs wrote:
Im a 1st year and a half veteran and pretty much quit before CU, which means almost everything having to do with combat and some technical things, I have no clue of.
After playing about 5 days, I have decided on what Im going to do with my character!
Template
MBrawler
TKM
Fencer 4/0/1/4
Swords 0/0/4/4
Pikeman 0/4/4/0
General Melee Acc. +250
Melee Def. +225
General Melee Spd.+40
Ranged Def.+165
Unarmed Dmg.+360
Unarmed Spd.+65
Unarmed Acc. +75
Unarmed Def.+75
Would this work well or should i work on speed rather than defense,I picked defense because I wont be using medic at all. Pleasegive me your opinions, if more speed is required or if TKM can make up for it.
XEROJS
Tera Kasi Master/Melee Master
is this for PVE or PVP, if its for PVP you are going to be hurt really bad without healing power IMO. anyone with novice doctor can outheal the damage you deliver.
xerojs
Mon Jul 18, 2005 9:17 pm
#3
PvE. PvP for me would be something I hardly expose my character too. Only times I would PvP is with guild so Im sure I'd be safe, sorry i didnt specify my type of play
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