Teras Kasi Archive

Thread: Do we really need another type of damage?

saladin123
Thu Mar 11, 2004 3:51 pm
#1

I dont really think we need another type of damage, especialy something rediculous like restraint, which some people are suggesting. We can already do things that other professions cant like meditate, powerboost, ect. Giving another dmg type not only give people another reason to nerf cry, but pretty much take away our only disadvantage.



Havarian
Master Pirate

Morik
Thu Mar 11, 2004 4:01 pm
#2

restraint is a HORRIBLE idea since NOBODY has restraint armor that i have ever come in contact with. and ANY othertype of damage would give the devs a real, and good reason to nerf us. we have meditate, we are very accurate, lets just be dang happy as is.

Message Edited by Morik on 03-11-2004 03:02 PM



Nal Do'Urden - Teras Kasi Master (Pre-Boost) - Master Architect
Shop at -3240 750 (Kintan Naboo)
If you dont find what you need, send in an Order.

Former Master Bounty Hunter
Former Master Smuggler
Former Master Doctor (Pre-Boost)

Thank God for all of you non-FOTM TKMs
Moosha_Festerbone
Thu Mar 11, 2004 4:05 pm
#3

Basically everyone I know in PvP these days (probably 7 out of 10) are stackers to some degree and most of them include at least 4-0-0-0 in TKA to get meditate 4 and power boost. Move power boost and the ability to heal wounds with meditate up to the master box and you have an argument there, but not as it is now. A second damage type would be fine, but not at the same kind of ratio we get with current kinetic VK's. Add a stun or restraint damage weapon type but make the damage min/max pretty low to even it out abit, butstill allow us to actually damage people with composite on.

-Moosha Festerbone
KeseeroGuan
Thu Mar 11, 2004 4:15 pm
#4

Restraint? How would a TKA restrain anybody with punches and or kicks, stun maybe, but not restraint.



Sincerely Yours,

Xeesero Guan

Role-Player
Morik
Thu Mar 11, 2004 4:16 pm
#5


Restraint and stun are still both obsurd. so we would be unarmed, with a weapon, and do either restraint which NOBODY CAN block, or Stun which hardly anyone bothers to block cept hardcore PVPers with doctor, or who have doc connections.

Meditation is what sets us apart, whether or not you dabble in it. It is in fact a TKA skill. And meditate people hate us for already, STUN or RESTRAINT damage and I would be crying to freaking nerf myself. We tear apart PVE and now we want to utterly rape pvp? dude restraint or stun and I would shred anyone within 10 meters no prob. right now i actually have to try, though.


I enjoy putting at least a bit of effort into killing people.


if you dont like HAM costs, get a HAM vk. mine still has 100 base damage, but half the ham costs. very nice.

Message Edited by Morik on 03-11-2004 03:18 PM



Nal Do'Urden - Teras Kasi Master (Pre-Boost) - Master Architect
Shop at -3240 750 (Kintan Naboo)
If you dont find what you need, send in an Order.

Former Master Bounty Hunter
Former Master Smuggler
Former Master Doctor (Pre-Boost)

Thank God for all of you non-FOTM TKMs
Tal-N
Thu Mar 11, 2004 4:21 pm
#6

Well restraint is connected to trapping as far as I'm away, it's more of a physical effect rather than a damage type. One thing which I was entertaining since people hate KD/Dizzy but it's an essential part of keeping the enemy within range is that we could be given something which causes the enemies movement speed to be slowed with each hit and that would use restraint damage. If maybe it something that worked like a tazer where each strike shocked them making it more difficult for them to move. Frankly though we need more than just stun damage as the Malock Plains Walkers are 100% to both stun and kinetic as I recall. Kinda unfair for us to be limited on what mobs we can fight when no other combat profession has such limitations.



Tal-N Chratk
Ahazi Master Bioengineer / Hunt Master / Rifleman
______________________
Tal'N Chratk
Shadowfire Bounterhunter / Commando

JuntSmoka
Thu Mar 11, 2004 5:23 pm
#7

Why do so many people think restraint is a dammage type? Like Tal-N said, it's connected to trapping, not dammage. Personally, I don't think TKs need another dammage type. We have the meditate line to make up for the lack of choices. I also don't think stun would be a good idea. As of now, fencer is the only melee class with a stun weapon, but they also don't have a knockdown. If anything, I'd rather see a weapon with extremely low, kinetic dammage, high HAM cost,but medium ap.



Muhammad Al-Zaki : Bria
Rifleman/Ranger, Leader of GOP
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