Teras Kasi Archive

Thread: So enough of the BS are we getting nerfed or not?

RunemonIV
Sat Mar 13, 2004 8:41 pm
#1

the title says it all.. i just wanna know if we are gonna get anymore gimped vs ranged than we already are?



Day one Veteran of the game.. just a little fed up.. /tiny
viper777ma
Sat Mar 13, 2004 9:07 pm
#2

Who knows, ask the Dev's...we know how they like to answer our questions quickly....



Harthe Cujao ELITE Imperial Guard

Master Bounty Hunter-Sunrunner
Master Fencer, Master Teras Kasi, Master Brawler- Corbantis
Improvise, Adapt, and Overcome
OneHung
Sun Mar 14, 2004 9:07 am
#3






RunemonIV wrote:

the title says it all.. i just wanna know if we are gonna get anymore gimped vs ranged than we already are?






I think it may be the other way around. Rifleman right now may be on the nerf table but if anything would happen to TKM maybe it would be a slight speed decrease.



RETIRED
UrzKebinder
Sun Mar 14, 2004 9:25 am
#4

*sigh* I hate these kinds of posts. SWG is not EQ/DAOC in it's profession mechanics. The point of SWG is to be MULTIPLE PROFESSIONS to add to the complexity of your character. If you find that TKA suck vs ranged, THEN PICK UP A RANGED MELEE PROFESSION! There is nothing stopping you. I personnaly don't care if TKA gets nerfed. I love playing one.


If you want to, switch out of TKA, or add to it, but don't expect it to be an end of all combat.



Kazaji
Dark Servants Guild
Wookiee

::Artisan 4-4-4-4::Medic 0-0-0-0::Swordsman 0-0-0-0::
atone48732
Sun Mar 14, 2004 9:35 am
#5

if anything should go it should not be our speed


what should go is some of our damage


we are an unarmed person lets make swordsmen or pikes(my votes for swords) do the most damage and let TKA have speed and state changes


thats the only real change I see needed but thats just me





Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
swtchry
Sun Mar 14, 2004 11:28 am
#6

I wouldn't nerf anything about a profession that only has one damage type and that damage type is the most easily defendable *armor*


Ta'l
RunemonIV
Sun Mar 14, 2004 10:40 pm
#7






UrzKebinder wrote:

*sigh* I hate these kinds of posts. SWG is not EQ/DAOC in it's profession mechanics. The point of SWG is to be MULTIPLE PROFESSIONS to add to the complexity of your character. If you find that TKA suck vs ranged, THEN PICK UP A RANGED MELEE PROFESSION! There is nothing stopping you. I personnaly don't care if TKA gets nerfed. I love playing one.


If you want to, switch out of TKA, or add to it, but don't expect it to be an end of all combat.







first off do boy... you havent even been around long enough to tell me anything about template locking.. ok... secondly ive been a pistoleer long before you even saw advertisements on this game


I know what i can do.. and now you do to.. its called going str8 to blazes.. if you dont like the post dont flame it dont read it .... dont go away mad.. just.. go the F**K away!




Day one Veteran of the game.. just a little fed up.. /tiny
ninel1ves
Tue Mar 16, 2004 8:45 am
#8

In my honest opinion the class will be reduced in power given time. The game has become Kung Fu Galaxies (I took a SS with 14 people wearing a TKA tag of some kind at the Coronet starport on Shadowfire), remember when it was pet wars? We have become the new FOTM.


SOE will be faced with two options after all the nerf/cryers, numbers come up on the table, nerf TKA down to a balanced level, or bring all the other professions up. Either way, both methods will be a nerf in some form or another.





- I support keeping & balancing the current combat system You can too
Diable
Tue Mar 16, 2004 11:03 am
#9

First dumb thing i read: Nerf damage. Um this was RAISED not too long ago to 70 at master from about 25. So i'm pretty sure they're not gonna knock it down to balance things out, would really look dumb.

Second dumb thing i read: Everyone is TKA we're FOTM. Get with the program we were FOTM 6 months ago when you could kd someone and kill them in two shots because all teh comp armor sucked. Everyone who has a TKA tag now dabbles to get meditation and defenses. TKA has become a defense class more than offense. If you want good defenses you're gonna either do TKA or fencer, bottom line. Just because a lot of people realize this doesn't mean nerf it.



Diable Infernus - Starsider
Oneshot Onekill - Starsider
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