Teras Kasi Archive

Thread: 100% Kinetic Resistance Means What Exactly?

geefin
Wed Mar 17, 2004 6:25 am
#1

Simple question that after all this time I still don't understand. I'm taking on something that is 100%kinetic, I'm Master TKA so my only attack type is kinetic -How much damage do I cause?


Can anyone put this one to rest for me?


Cheers,

gee fin

Chimaera

Master TKA

Master CH

Kia-san
Wed Mar 17, 2004 6:30 am
#2

it means no matter how l337 y0u think you are, you will get your arse p43n3d


But seriously lol, you would be best yourself to steer from it, you do zero or maybe a tiny bit of damage, since only a few very select mobs ( a few nightisisters like the elder ) have this, you should be ok till they give us a new weapon type



__________________________________________
Kai-san {Aeon}
Pikeman / TKM / Rifleman
"i dont need a weapon to kill you only a fishing pole"
"hm... i wonder if i can throw a house at it?"
ArchStanten
Wed Mar 17, 2004 8:04 am
#3

lol I found out the answer to that question last night. You will die unless you run. I was at the NightSpider clan cave on darth soloing and doing alright till some kind of Web dancer with 100 kinetic came up on me.He also was like 85 or 90 plus on everything else too except for fire so i couldnt even use my rifle. I noticed his heat resistance was only 60 shame i gave up the flame thrower lol.



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MYSTRA'
Catti
GWAR/NRA
y-osa
Wed Mar 17, 2004 9:34 am
#4

Well I hunt jantas quite a bit, there is one type of janta(rock crusher or some such) and indeed has the 100% kenetic def, 15k or so ham, I definetly damage him with specials, or If he is knocked down I pick up the damage bonus, but the bugger takes a bit to kill, I have about the same success using my dagger that has a 100pt dot mind poison on him, and letting that do the work, as for the ns elders, worst case scenario, I swear I do not 1 point of damage to them, I never tried soloing them to test that though, there are funner ways to get killed, they resist everything, buggers are dam hard to knock down, and my strongest bleed dot weapon(+200 health poison I think) cant touch there 350k ham, I usually get nominated as the first punching bag up to the plate when we hunt them as a group, best I can do is keep them away from the ranged support.
LemmonHed
Wed Mar 17, 2004 10:26 am
#5


Ok since no one has ill answer your question at 100% def vs. kin and no armor this creature will take 0 dmg from you ,but if you used your light AP VK's you would do a little dmg to this same mob.i dont remember the exact #'s of the ratio for armor pierceing though so you'll have to look that up,but i can tell you that you are wasteing your time on the NS elder because she has heavy armor .


lemmonhed ps ill post again now im curious lol







LEMMONHED-O.G.SWORDSMAN

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LemmonHed
Wed Mar 17, 2004 10:28 am
#6



Ok since no one has ill answer your question at 100% def vs. kin and no armor this creature will take 0 dmg from you ,but if you used your light AP VK's you would do a little dmg to this same mob.i dont remember the exact #'s of the ratio for armor pierceing though so you'll have to look that up,but i can tell you that you are wasteing your time on the NS elder because she has heavy armor .


lemmonhed ps ill post again now im curious lol







LEMMONHED-O.G.SWORDSMAN

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LemmonHed
Wed Mar 17, 2004 10:37 am
#7

Here took this from another thread this is well explained and gives examples you should be able to apply it to your question.


If you're facing off against someone that's wearing Composite Armor, here's what the guns will be dealing comparatively. I'll use the Scout (AP0), Scatter (AP1), and T21 (AP3)

30% Composite Armor (Total crap, but some people actually wear it)
Scout blaster: 100 damage base, actual damage 35.
Scatter: 100 base damage, actual 70.
T21: 100 base, actual damage 109.

50% Composite Armor (Standard unlayered will be in the 49-54% range on Bria, wearable sliced without buffs)
Scout: 100 base damage, actual 25.
Scatter: 100 Base, actual 50.
T21: 100 base, actual 78

80% Composite Armor (Heavily layered, full suits wearable only with buffs)
Scout: 100 base damage, actual 10.
Scatter: 100 Base, actual 20.
T21: 100 base, actual 31.

So we can see that when a person is wearing composite armor, an AP1 weapon is about 2x as effective as an AP0 weapon, and that an AP3 is about 3x as effective as an AP0.

That means if someone is wearing Composite armor, a 200-500 1.5 FWG5 is equivalent to a 100-250 1.5 Scatter Pistol.








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