Teras Kasi Archive

Thread: Bug with spin attack

Zarne
Thu Sep 04, 2003 5:57 pm
#1

I've been testing spin attack and have come to a conclusion. In the combat window, it says it is hitting multiple targets but the additonal targets do not take damage. Instead, all the damage is applied to your key target...going to try to get enough people together to one shot my target in a pvp match now.



Darkel - Teras Kasi Master/Creature Handler/Medic

"This topic is being closed because it does not promote constructive discussion." - SOE Quid
Poori
Thu Sep 04, 2003 6:02 pm
#2

Could you elaborate on which spin attack you are using, and if you are only seeing the problem in PVP? I typically use the spin attack in PVE vs large numbers of blue cons to get the everything flipping backwards effect. It's great against a group of 8-10 kreetles, do the move and 3-5 seconds later a spray of beetle carcasses fly out in every direction from you. I love that...


Oscu




_________________________________
Oscu - Ahazi, Tatooine Native

TKA - Surveyor - Trapper - Purveyor of Power
quillenl
Thu Sep 04, 2003 11:08 pm
#3

I have noticed it work very well on light blue and lower cons, though on white and above it sometimes doesn't damage nearby targets at all save the primary.



***Excess of Bloodfin***

"if your a docter go swordsman... we do the most damage the fastest! you wont need to blind and stun and such if you can just heal your self... GO SWORDSmAN! " -Keanti 9/17/2003
JorrDoomslayer
Fri Sep 05, 2003 10:47 am
#4

Well that is good then.. .if you are fighting a lair and other non aggro targets, you get more damage (me like me like for lairs), but when you are actually aggro'd by all, it works as it should.


To ME, I see no issue with this. . .just a way for me to speed up the destruction of mission targets.


-JorrDoomslayer


Scylla (Doctor/TKA)




-Jorr Doomslayer
Scylla
Fencer/Master Swordsman/Master TKA
Zarne
Fri Sep 05, 2003 12:46 pm
#5

well, here is the tests I ran. Try it on GBN's tonight and it worked (go figure).


Outside of Mos Espa, I used spin attack 2 in a group. None of the units were aggro to me. What I did was do a spin attack 2 on one target and then I would only see damage applied to the main target but all the additonal targets would aggro. Tried it the same way on ST's while being at peace. Apparently, it works when the group is already aggro to you but not when it is yellow to you.


While the targets were not aggro to me, I noticed my primary target took more damage from the spin attack than the actual spin. In fact, it looked like he took all of the hits for the group.


Oh well.




Darkel - Teras Kasi Master/Creature Handler/Medic

"This topic is being closed because it does not promote constructive discussion." - SOE Quid
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