Teras Kasi Archive
Thread: what happened to dizzy on KD2? who removed it?
So i log in today to test the new changes and i find that its all messed up.
I mean the increase is pretty good but what up with KD. KnockDown 2 looks like knockdown 1 and i guess it has dizzy but that dizzy doesnt work anymore, it disapear 2 seconds after, KnockDown1 now looks like knockdown 2.
Plus lunge and KD should not be on same timer, now we cant catch anyone because once we used lunge u can say goodbye to using knockdown.
Yeah, I've noticed dizzy not lasting very long with kd2...thought it was just me.
dizzy and lunge do not work anymore. Well lunge does somewhat, but its hard to get anyone with it.
dizzy completey doesnt work anymore.
Yup, I noticed regular Dizzy does not work at all.
Oh well, 2 steps forward and 1 step back.
Overall I'm happy with the new patch. I can solo a baz nitch lair now as long as I'm careful.
Raam
The said in the patch notes they added a five second timer to all "Delay" moves, which included dizzy - so dizzy isn't going to last longer that five seconds anymore, either is lunge, etc.
Ok, this is really weird. Using lunge/dizzy on the rebs in the base, if they stay in their crouched position (which is most of the time when I'm meleeing them) the dizzy is lasting the full duration. If I land the dizzy by itself, it lasts its old duration. But if I land both and force them to stand up (i.e. move away from them) the dizzy vanishes. I think this is a bug since dizzy isn't supposedly on posture change or attack delay moves.